Find a ten-entry table on a 148-byte stride after shrub

Range measured: level 0, 16047040..16737344, the 690,304 bytes between the
last shrub class's body and the constant trailer. Nothing outside that range
is read.

Method: reading the bytes at +0x20 as u32 shows ten consecutive entries
whose low halves increase by a constant 0x94 (148), followed by a zero. The
high half is 0xf000 for the first nine and 0x0a40 for the tenth, so the
table is ten entries and ends at +0x48, absolute 16047112.

What the entries mean, what 148 refers to, and why there are ten are all
unestablished. Ten matches no count already known for this level -- 238
moby classes, 74 tie, 7 shrub, 93 tfrag textures -- so it is not yet tied
to anything else in the lump.

Recording it as a lead rather than a finding. The stride is a real
measurement on a bounded range, but a ten-entry table with an unexplained
stride is exactly the shape that looks like a structure while being
something else, and the rule in AGENTS.md is that a pattern gets looked at
before it gets named.
This commit is contained in:
2026-10-11 03:15:55 +02:00
parent 352a4e5ad7
commit ed7e568231
+18
View File
@@ -150,3 +150,21 @@ range and was about to conclude the body had zero length, which would have been
wrong. The last shrub class is a real class with real data, and the NaN filler wrong. The last shrub class is a real class with real data, and the NaN filler
only appears in degenerate ones. Checking the actual byte pattern rather than only appears in degenerate ones. Checking the actual byte pattern rather than
concluding from a failed heuristic is what caught it. concluding from a failed heuristic is what caught it.
### First structure in the region after shrub
**Range measured:** level 0, `16047040 .. 16737344` (690,304 bytes), starting
at the first byte after the last shrub class's 240-byte body. Nothing outside
that range is read.
**Method:** reading the bytes at `+0x20` as `u32` shows ten consecutive
entries whose low halves increase by a constant **0x94 (148)**, followed by a
zero. Read as u32 the high half is `0xf000` for the first nine and `0x0a40`
for the tenth, so the table is ten entries long and ends at `+0x48`
(absolute `16047112`).
**Result, stated plainly:** a ten-entry table on a 148-byte stride. What the
entries mean, what 148 refers to, and why there are ten, are all unestablished.
Ten does not match any count already known for this level -- 238 moby
classes, 74 tie, 7 shrub, 93 tfrag textures -- so this is not yet tied to any
structure elsewhere in the lump.