Files
Going-Commando/docs/plan/pcsx2-verification.md
ReaperOfVeriod 3a1156d8e1 The tfrag morph is not in the data block: positions are verbatim in RAM
The morph was recorded as unverifiable because "reading a weight back out of
RAM does not work -- the positions live inside regenerated VU packets". That
is right about the correspondence and wrong about the cause. The cause is
measurable, and it comes back clean:

    patches                         833
    positions                     40,600   disc == ram
    positions identical           40,600
    block bytes differing         166,465
      inside a position unpack             0
      inside another unpack           49,484
      in a VIF command word          116,981

Range: level 0, all 833 tfrag patches, live PINE RAM against the disc. Two
independent measurements agree. Walking the VIF lists on both copies and
comparing parsed positions gives 40,600 identical and zero changed; a raw
per-byte diff of each patch's own extent classifies every differing byte, and
none of them is in a position unpack. The position ranges total 490,224 bytes.

So the blend is not precomputed into the geometry. The rewrites are packet
framing -- 70% command words -- plus other unpack payloads, which is the loader
rebuilding the VIF packet for the tier it selected while leaving the vertices
alone. The morph happens at draw time in the VU stream.

The standing note becomes a sharper one: there was never a correspondence
problem. The values were identical, so there was nothing to read.

gc-trace gains verify-morph, which does both measurements. TfragGeometry
gains position_ranges and other_ranges so the walk needed to classify a diff
is already paid for, and the ranges come from the same walk the rest of the
parse uses rather than a second one that could drift.

Per-patch extents are the gap to the next patch's data pointer. That is exact
and needs no guess about which header field marks a patch's end; the first
attempt at this compared each patch against the whole rest of the region and
reported 65 million differing bytes, which is what an unbounded comparison
looks like.

tfrag_positions_are_verbatim_and_the_rewrites_are_elsewhere is gated on
GC_SSTATE and asserts the four bounds, plus two guards: the rewrites must be
non-trivial (over 100,000 bytes) and mostly command words, so a RAM image that
was a verbatim copy of the disc -- which would make the zero look good for the
wrong reason -- fails instead.

Suite with the disc and GC_SSTATE: 68 disc tests, 156 gc-formats, 22
gc-trace, 23 gc-engine, 19 gc-game. Clippy clean.
2026-10-14 12:27:38 +02:00

44 KiB

PCSX2 verification (gc-trace)

Status as of 2026-10-11. The tfrag lighting magnitudes are verified; this is the file that records how, so the next comparison starts from the harness instead of from scratch.

Tool: tools/trace (gc-trace). It never ships, no shipped crate depends on it, and it reads the game's own memory out of a running emulator, a savestate, or a raw dump.

What exists now

gc-trace pine-info                       # protocol handshake
gc-trace dump-ee   <src> [--out FILE]     # 32 MiB EE RAM image
gc-trace find      <src> --bytes HEX      # content search (the locators use it too)
gc-trace read      <src> --addr HEX --len N
gc-trace info      <src>                  # savestate metadata
gc-trace compare-tfrag-light <unpacked-dir> [--level N] <src>
gc-trace verify-morph <unpacked-dir> [--level N] <src>

<src> is --pine [slot], --state FILE / --state latest, or --ee FILE. It may sit anywhere on the command line.

The comparison:

  1. Locates the tfrags block in RAM by content -- the key is tfrag 0's bounding sphere, sixteen bytes unique in 32 MiB. A candidate is accepted only when the block header matches, every header matches the disc on the invariant bytes (everything but the relocated data pointer and the runtime occlusion index), and every data pointer is the relocated form table + disc offset. Anything less is a plausible wrong read.
  2. Locates the light bank the same way, by its exact section bytes.
  3. Runs the pass over the same disc data with gc_engine::tfrag_light::light_tfrag.
  4. Diffs per channel, per vertex, bucketed by vertex class, with the first few mismatching vertices' terms (gc_engine::tfrag_light:: light_vertex_terms) printed so a mismatch can be attributed.

verify-morph: the morph is not in the tfrag data block (2026-10-14)

verify-morph answers a different question than compare-tfrag-light. It walks every patch's packet lists twice -- once over the disc copy, once over the RAM copy -- and compares the parsed positions, then diffs the raw bytes of each patch and classifies every differing byte against the walk's own unpack ranges.

The result on level 0, live over PINE: 40,600 positions, all identical. The game does rewrite the blocks -- 166,465 bytes -- and not one lands inside a position unpack. So the LOD blend is not written back into the geometry.

That sharpens the standing note in the roadmap. "Reading a weight back out of RAM does not work" was read as the positions being regenerated. They are not regenerated in value: the loader rebuilds the packet framing (116,981 command-word bytes, 70% of the differences) and some other unpack payloads (49,484), and leaves the vertices alone. The blend happens at draw time in the VU stream. Nothing was there to read, which is a different finding from there being a correspondence problem.

Result: levels 0 and 1, verified 2026-10-11

Level 0 (Aranos), three inputs -- the live emulator over PINE and two PCSX2 savestates from that level, all agreeing byte for byte:

level0: tfrags block at 0x848000, table at 0x848040, 833 tfrags
  headers matching the disc on invariant bytes: 833/833
  data pointers relocated as table + disc offset: 833/833
  light bank in RAM at 0x50ab20, byte-identical to the disc's

vertices compared: 40600 (162400 colour bytes)
  equal:              162400 (100.00%)
  runtime-set: 3130 vertices, 3130 fully equal
  single-set: 37470 vertices, 37470 fully equal

Level 1, from savestate slot 2 and cross-checked against the live emulator:

level1: tfrags block at 0x84c000, table at 0x84c040, 401 tfrags
  headers matching the disc on invariant bytes: 401/401
  data pointers relocated as table + disc offset: 401/401
  light bank in RAM at 0x50f4a0, byte-identical to the disc's

vertices compared: 26470 (105880 colour bytes)
  equal:              105880 (100.00%)
  runtime-set: 129 vertices, 129 fully equal
  single-set: 26341 vertices, 26341 fully equal

Level 1 matters more than one more tally: it is a different planet with a different geometry extent, a different light bank and a different runtime-set population, and it agrees on every byte. The two fixes below are therefore not level-0 coincidences.

What this establishes:

  • The tfrag locator and the pointer model are right. 833 of 833 headers match on invariant bytes and 833 of 833 data pointers are relocated exactly table + disc offset, so the block found in RAM is the level's and the geometry read out of it is the geometry the game drew.
  • The light bank framing is right. The section found in RAM is byte-identical to the disc's: offset at +0x04, an i32 set count, twelve bytes of pad, then 0x40-byte sets. The previous reading -- offset at +0x00, count at +0x04 -- was wrong, and this is what settled it.
  • The lighting magnitudes match exactly: every one of the 162,400 colour bytes the game wrote equals ours. This was the open item in docs/roadmap.md and docs/plan/level-assets.md ("Lighting magnitudes are unverified: they need comparison against reference frames").

Two bugs the comparison found

Both produced plausible output and neither was visible in a screenshot.

1. The normal's z was not negated. vertex_normal_bits negated x and y and left z positive, while the renderer's NormalTable::normal negates all three. The result: dA = -0.707 where the game had +0.707, so max(dA, dA·wA) picked the wrong branch and every vertex lit near its base colour -- dark, but not wrong dark. Level 0 agreed on 95.88% of colour bytes with the bug and 100.00% without it.

2. A record with no light set drew transparent black. select 0x000f names set 15; the level's directional bank has 5 sets, so the pass had no set to light with and yielded [0,0,0,0]. The game writes the record's base colour: 3,130 of level 0's 40,600 vertices do this. The vertex is unlit, not invisible.

Finding the next thing

  • Compare another level. All three inputs available are level 0; another level needs a savestate taken in it (F1 in-game, or gc-trace pine-savestate SLOT). The harness takes --level N already.
  • Point lights. The runtime-set cluster is set 15 and above; those slots are filled by gameplay, so they cannot be verified from a level-load image. Comparing them needs a frame with point lights in it.
  • Blended sets. Both levels' vertices are all single-set (select & 0xff00 == 0), so the blend path -- the only path rsqrt touches -- is untested against the game.
  • Distil, then test. A comparison is not a regression. When a fact from here becomes load-bearing, distil it into a numbers-only fixture under tools/trace/tests/ and test against that; no test may read a savestate, a dump or a live emulator.

The test setup

PCSX2 is installed and working on this machine, so every comparison above can be re-run rather than being a one-off observation.

What Where
Emulator ~/Desktop/pcsx2/pcsx2-v2.8.2-linux-appimage-x64-Qt.AppImage — the directory name is lowercase on disk
Game disc ~/Desktop/pcsx2/games/Ratchet & Clank - Going Commando.iso; verified target SCUS_972.68 v1.01 NTSC (docs/disc-identification.md)
Emulator config ~/.config/PCSX2/ (sstates, bios, memcards, inis, logs)
BIOS extracted into ~/.config/PCSX2/bios/
Savestates ~/.config/PCSX2/sstates/SCUS-97268 (38996035).NN.p2s, NN = slot
Unpacked disc ~/Documents/gc-extracted/, all 27 levels
PINE socket $XDG_RUNTIME_DIR/pcsx2.sock (/run/user/1000/pcsx2.sock), slot 28011

The emulator boots the disc with -fastboot; a level takes about a minute from a cold start to reach. To capture a state manually, press F1 in-game (it lands in the slot's .p2s); to capture from a script, gc-trace pine-savestate SLOT asks the emulator to write one.

The disc integration tests need the image, not the emulator:

GC_DISC="$HOME/Desktop/pcsx2/games/Ratchet & Clank - Going Commando.iso" \
    cargo test --workspace

Running it

cargo run -q -p gc-trace -- pine-info
cargo run -q -p gc-trace -- compare-tfrag-light ~/Documents/gc-extracted --level 0 --pine
cargo run -q -p gc-trace -- compare-tfrag-light ~/Documents/gc-extracted --level 1 \
    --state ~/.config/PCSX2/sstates/SCUS-97268\ \(38996035\).02.p2s
# the tie record relocation, one class and LOD at a time
cargo run -q -p gc-trace -- verify-tie-records ~/Documents/gc-extracted 0 0 1 \
    --state ~/.config/PCSX2/sstates/SCUS-97268\ \(38996035\).01.p2s
cargo run -q -p gc-trace -- compare-tfrag-light ~/Documents/gc-extracted --level 0 \
    --state ~/.config/PCSX2/sstates/<name>.p2s

Exit status is 0 when every byte matches, 2 on mismatches, 1 on error, so it can be run as a check. PINE must be enabled in the emulator (Settings → Advanced); the socket is $XDG_RUNTIME_DIR/pcsx2.sock on Linux.

Nothing here redistributes game data. The disc, the BIOS and the savestates are the user's own; the repository holds the tool and the numbers.

Shrub packet headers are rewritten in RAM: the loader relocates them

Answering the "what is the tag byte" question needed an anchor, and searching RAM from scratch was the wrong way to get one -- it finds coincidental matches (04 04 00 01 matches unrelated data at 0x1ac988) and no way to tell them apart. The savestates are the anchor: slot .01 is level 0, and searching one gives candidates that can be checked rather than guessed at.

Range measured: savestate slot 1, ~/.config/PCSX2/sstates/SCUS-97268 (38996035).01.p2s, records at 0x22a6b8 onward, read with gc-trace read --state.

Result: 40+ records beginning 04 04 00 01 00 00 00 00 at 0x30 spacing, which is the packet framing identified on disc, and the loader has rewritten the second half of each header:

disc:  04 04 00 01 | 00 00 00 00 | 00 00 00 05 | 00 80 0e 6c
RAM:   04 04 00 01 | 00 00 00 00 | 13 00 00 30 | 70 6a 93 00

Bytes 0-7 are unchanged. Bytes 8-11 and 12-15 are not:

  • on disc, bytes 12-13 are the constant 00 80 and byte 15 the constant 6c;
  • in RAM, bytes 12-15 hold what is plainly a pointer -- 0x00936a70, 0x009376f0, 0x00937850, 0x00939c50 in consecutive records, all inside EE RAM, and ascending across the table exactly as a walk of consecutive objects would be.

Byte 11 becomes 0x30 in every record seen, against a constant 0x05 on disc, and bytes 8-9 hold a varying small value (0x13, 0x16, 0x24).

What this means. The packet table at +0x40 is the thing the loader walks: it holds span-relative offsets on disc and absolute RAM addresses after loading, which is what the previous pass found and what these 40+ records show directly. Any header field read past byte 8 on disc is describing something the loader replaces.

Consequence for the tag bytes. The values at record bytes 7 and 15 measured on disc are not stable identifiers -- at least byte 15 sits in a field the loader overwrites with a pointer. The four-value and two-value vocabularies are real (0x30, 0x6d, 0x80 and 0 appear against 1636 records of otherwise-uniform bytes), but byte 15 being a pointer in RAM means its disc values are being read as data by something, not stored as a tag.

Not settled: whether byte 7's vocabulary is also rewritten, and whether 0x6d marks a payload that the loader expands. That needs the same records compared one by one against their disc spans, which is the next step and is now cheap because the anchor exists.

Following the pointers: packet payloads differ by type

The header pointers found above are live, so they can be dereferenced. Two consecutive records from the level 0 table at 0x22a6b8 were followed.

Range measured: savestate slot 1, reading 0x00936a70 (from the record at 0x22a6b8) and 0x009376f0 (from the record at 0x22a6e8), 64 bytes each.

Result: the two payloads have nothing in common.

0x00936a70 -- fixed-point vertex data:

8d 8c 80 80  89 87 7c 80  8d 8c 80 80  89 87 7c 80
4e 4e 4c 80  4e 4e 4c 80  4e 4e 4c 80  4e 4e 4c 80   (repeating)

Every high byte is 0x80 or 0x7c, and the pattern repeats on a 8-byte boundary. Read as s16 these are large negatives in a narrow band around -32500. That is consistent with Q16.15 fixed-point rather than f32, and with a stride of 4 s16 per vertex.

0x009376f0 -- a tagged sub-list, not vertex data:

00 00 00 30  cd 00 00 00  cd 00 00 00  cd 00 00 00
cd 00 00 00  01 00 00 05  22 c1 01 6e  00 00 00 00

Structurally different: small integers, a repeating 0xcd, and 0x30 tags in the high byte. Nothing here is position data.

What this supports. Two records 0x30 apart in the same table hold payloads of entirely different kinds. That is direct evidence for the type reading of the header: the table is a tagged collection where the tag selects what the payload is, not a uniform array of one thing.

It also rules out the alternative I could not previously exclude -- that the 16-byte tiling was a single uniform record format and the varying bytes were all fields of it. Two adjacent records with unrelated payloads is not that.

Still open. The mapping from tag value to payload kind. The 0x30 that appears in record bytes 8-11 in RAM also appears at the head of the second payload, which is suggestive but is one coincidence so far and should not be written up as a link until it is seen in more than one record.

The tag values map onto three payload kinds

Following the pointers out of the level 0 table, all nine that carry the 0x30 tag at byte 11 and an EE pointer at 12..15 were dereferenced and read 32 bytes each. They fall into exactly three classes, three payloads each, with no overlap.

A -- Q16.15 fixed-point vertex data (3 of 9)

00936a70  8d 8c 80 80 89 87 7c 80 8d 8c 80 80 89 87 7c 80
          4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80
0093cde0  8a 8a 7f 80 92 90 84 80 8a 8a 7f 80 92 90 84 80
          4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80
009cf4f0  6e 6f 68 80 6e 6f 68 80 6e 6f 68 80 6e 6f 68 80
          54 54 51 80 54 54 51 80 54 54 51 80 54 54 51 80

Every high byte is 0x80 or 0x7c, each payload repeats on an 8-byte boundary, and the values differ between payloads while the 4e 4e 4c 80 tail is shared by two of them.

B -- a 0x30 sub-list with a repeated count (3 of 9)

009376f0  00 00 00 30 cd 00 00 00 cd 00 00 00 cd 00 00 00
          cd 00 00 00 01 00 00 05 22 c1 01 6e 00 00 00 00
00998880  00 00 00 30 c0 00 00 00 c0 00 00 00 c0 00 00 00
          c0 00 00 00 01 00 00 05 11 c1 01 6e 00 00 00 00
009d2da0  00 00 00 30 c8 00 00 00 c8 00 00 00 c8 00 00 00
          c8 00 00 00 01 00 00 05 1d c1 01 6e 00 00 00 00

Structurally identical apart from the repeated word: 0xcd, 0xc0, 0xc8. All three carry 01 00 00 05 at offset 16 and a .. c1 01 6e at 20.

C -- an index/attribute list (3 of 9)

00939700  00 c0 05 6d 3e 00 00 00 01 00 00 00 12 00 00 00
          18 00 c0 00 fe 00 fe 00 ff 00 ff 00 11 01 17 01
009c1540  00 c0 05 6d 36 00 00 00 01 00 00 00 08 00 00 00
          13 00 93 00 c9 00 c9 00 ca 00 ca 00 d2 00 d5 00

Both open 00 c0 05 6d, then a count, then a run of small ascending u16.

The mapping. The tag vocabulary measured on disc -- 0x00, 0x30, 0x6d, 0x80 at record byte 7 -- is not decorative:

tag payload
0x30 class B, the 00 00 00 30 sub-list
0x6d class C, the 00 c0 05 6d attribute list
0x00 class A, the fixed-point vertex data

0x30 heads the class B payloads and 0x6d heads the class C payloads, which is the link flagged as a single coincidence two entries back. It is now seen in three payloads each, so it is a rule rather than an accident.

0x80 did not appear among these nine. Its meaning is still open -- it is the fourth value in the vocabulary and there is no sample of it here.

A correction. The record spacing in this table is not uniformly 0x30. The find output shows 0x30, 0x10, 0x30, 0x30 between consecutive packet headers, and only 9 of the 5,632 bytes scanned carry both the 0x30 tag and an EE pointer. The earlier "records at 0x30 spacing" was inferred from a truncated list of hits and does not hold.

Correction: the record tag does not select the payload

The previous entry mapped the disc tag vocabulary onto the three payload classes. A wider scan says that is wrong.

Range measured: savestate slot 1, RAM 0x22a000..0x24037f -- 91,008 bytes, 20 times the span scanned before.

Result: 19 packet headers, and all 19 carry byte 11 = 0x30. There are no 0x6d or 0x80 tags anywhere in this range. Reading six of their payloads:

rec 0022a6b8  tag 30 -> 00936a70  8d 8c 80 80 89 87 7c 80 ...   (fixed point)
rec 0022a6e8  tag 30 -> 009376f0  00 00 00 30 cd 00 00 00 ...   (sub-list)
rec 0022a6f8  tag 30 -> 00937850  92 90 84 80 94 94 86 80 ...   (fixed point)
rec 0022a728  tag 30 -> 00939c50  00 00 00 30 c0 00 00 00 ...   (sub-list)
rec 0022a738  tag 30 -> 00939e90  4c 4c 4b 80 4c 4c 4b 80 ...   (fixed point)
rec 0022a768  tag 30 -> 0093cc70  00 00 00 30 78 00 00 00 ...   (sub-list)

Records of identical tag alternate between two payload kinds. The tag does not select the payload.

What went wrong. The previous entry took the 0x30 and 0x6d that head the payloads to be the disc-side tag vocabulary, and matched them to the payload classes by that correspondence. The disc vocabulary measured at record byte 7 -- 0x00, 0x30, 0x6d, 0x80 -- and the RAM record byte 11 were treated as the same field. They are not: the payload magics are a property of the payload, and record byte 11 is a different thing that happens to be constantly 0x30 here.

Three payloads each made the coincidence look like a rule. It was a correspondence between two vocabularies that overlap in two values.

What is actually established about the RAM header, per position:

byte value
0-3 04 04 00 01, constant
4-7 zero, constant
8 a count, 0x0b to 0x29 across the 19 records
9-10 zero, constant
11 0x30, constant on all 19 in this range
12-15 an EE RAM pointer

Byte 8 is the finding that survives. It is a small count that varies per record, and it is the one field here that is doing arithmetic rather than tagging.

Still open: what 0x30 at byte 11 means, what discriminates the payload kinds given that the record tag does not, and the meaning of 0x80, which has no sample in 91 KB of RAM.

The table interleaves two record magics

Scanning the same 91 KB for other four-byte record magics beside 04 04 00 01 turns up a second one at the same density: 02 01 00 01, 10 occurrences against 04 04 00 01's 19.

Range measured: savestate slot 1, RAM 0x22a000..0x24037f.

Result: the two magics interleave. Every 02 01 00 01 sits between two 04 04 00 01 records:

0x22a6b8  04 04 00 01   13 00 00 30  70 6a 93 00
0x22a6c8  02 01 00 01   19 c0 4c 6e  00 00 10 00  00 00 00 00
0x22a6e8  04 04 00 01   16 00 00 30  f0 76 93 00
0x22a6f8  04 04 00 01   16 00 00 30  50 78 93 00
0x22a708  02 01 00 01   1e c0 58 6e  00 00 10 00  00 00 00 00
0x22a728  04 04 00 01   24 00 00 30  50 9c 93 00
0x22a738  04 04 00 01   16 00 00 30  50 9e 93 00
0x22a748  02 01 00 01   19 c0 54 6e  00 00 10 00  00 00 00 00

The 02 01 00 01 records are 16 bytes like the others but carry **no pointer ** -- bytes 12-15 are zero in all ten. Their fields are a count at 4-5 (0x14, 0x19, 0x1e), a constant 0xc0 at 6, a varying byte at 7 (0x30, 0x4c, 0x54, 0x58), 0x6e at 8-9, and 10 00 at 10-11.

The 0x6e link. These records carry 0x6e at bytes 8-9, and the sub-list payloads found earlier carry .. c1 01 6e at offset 20-23. That is a second correspondence between this record type and the sub-list payloads, independent of the one retracted in the previous entry -- and this one is a shared value rather than a shared position.

What this does not settle. It still does not say what discriminates the two payload kinds among the 04 04 00 01 records, because those all carry the same magic, the same 0x30 at byte 11 and differ only in the count at byte 8. The 02 01 00 01 records sit between them rather than replacing them, so they are probably a companion structure, not the missing discriminator.

Still open: what distinguishes a fixed-point payload from a sub-list payload when the records carrying them look identical in bytes 0-3 and 11. The most likely place to look is the count at byte 8 against the payload's own length.

The count at byte 8 sizes the sub-list payload: exactly 16 bytes per record

The previous entry left one test: compare the count at byte 8 against the payload's own extent. Pointer spacing gives the extent, since the packets are laid out in ascending order in EE RAM.

Range measured: savestate slot 1, the 17 packets in RAM 0x22a000..0x24037f, each with its record address, byte-8 count and pointer, sorted by pointer so the next packet is the next object in memory.

Result: eight packets sit exactly count * 16 bytes after their predecessor -- an integer ratio of 16.00 in every one, with no rounding.

record      count      ptr   gap   gap/count
0x22a6e8       22  009376f0    352    16.00
0x22a728       36  00939c50    576    16.00
0x22a768       23  0093cc70    368    16.00
0x22a7a8       36  00998880    576    16.00
0x22a7e8       25  009c19c0    400    16.00
0x22a828       24  009cf370    384    16.00
0x22a868       41  009d2da0    656    16.00
0x22a8a8       21  009f5aa0    336    16.00

Eight exact hits at a ratio that has to be an integer is not sampling luck. The count at byte 8 is the record count, and these payloads are 16 bytes per record.

And these are exactly the sub-list payloads -- 0x009376f0, 0x00939c50, 0x0093cc70, 0x00998880, 0x009d2da0 were all read directly in earlier passes and all open 00 00 00 30 followed by a repeated word.

What the other nine are. Their ratios are 168, 419, 559, 31288, 7985, 3458, 764, 6452 -- no shared factor, and far too large to be a record count times anything. So either their payload is not followed immediately by the next packet in the pointer order (other data intervenes), or they are not 16 bytes per record. Both readings are open; what is ruled out is that they follow the same rule.

This resolves byte 8. It was measured as "a count, 0x0b to 0x29" two entries ago and is now shown to size a payload exactly, in eight independent cases, within a single level. Whether it also sizes the fixed-point payloads is the open half.

Still open: why the fixed-point packets do not follow the same rule, and what the 16 bytes per sub-list record are -- the repeated word (0xcd, 0xc0, 0xc8, 0x78) differs per packet, so the records are not identical.

Inside a sub-list payload: tagged blocks and a byte permutation table

With the extent known (count * 16), a whole sub-list payload can be read. This is the packet at 0x009376f0, count 22, 352 bytes, in full.

Range measured: savestate slot 1, 0x009376f0..0x0093784f, 352 bytes.

Result: the payload is a sequence of blocks, each opening 00 00 00 30, carrying a repeating word and then a short trailer:

00 00 00 30 | cd 00 00 00 cd 00 00 00 cd 00 00 00 cd 00 00 00
            01 00 00 05 | 22 c1 01 6e | 00 00 00 00
00 00 00 30 | 00 00 00 45 00 00 00 45 1d 00 00 00 1d 00 00 00 1f
            81 01 6d 00 | 00 00 00 00 | 00 00 a4 00
00 00 00 30 | bc c0 03 00 23 17 03 00 e5 dd 00 00 00 00 00 00
            02 01 00 01 | c1 80 01 69 | 00 00 00 00

The repeating word differs per block -- 0xcd, 0x45, 0x03 -- and the trailer's second word varies in its high bytes: 22 c1 01 6e, 81 01 6d 00, c1 80 01 69. Every block seen ends ... 6e or 69 or 6d at byte 23, which is the same 6e the 02 01 00 01 records carried at bytes 8-9.

The payload contains a byte permutation table. At 0x009377c4:

00 01 02 03 3e 3f 53 54 40 41 42 43 4e 4f 50 51 04 05 06 07 08 ...

This is not a position or vertex list -- it is a run of ascending byte values with a handful (3e 3f, 53 54, 40 41 42 43, 4e 4f 50 51) lifted out of order ahead of the sequential run. Read as a table, it maps each of the 0..0x39 symbols to a slot. That is the shape of a code-length or symbol-ordering table, and it is the first thing in this format that is self-evidently a table rather than data to be interpreted.

What this does not say. Whether the table is a Huffman-style code, an index reorder for the vertex data that follows, or a palette permutation. The following bytes continue the sequence to 39 and then 23 c1 01 6e, after which the next block opens.

Corroboration worth noting. The fixed-point payload 0x00937850 begins immediately after this one ends at 0x00937850 exactly -- the 22-record identity from the previous entry made the boundary exact, and the next packet starts on a payload boundary with nothing in between. The two payload kinds sit adjacent in RAM, which is consistent with them being two records of the same blob rather than two unrelated objects.

The sub-list payload has a fixed five-block shape

All eight sub-list payloads from level 0 were read to their exact extent (count * 16) and compared block by block. The structure is the same in every one.

Range measured: savestate slot 1, the eight packets at 0x009376f0, 0x00939c50, 0x0093cc70, 0x00998880, 0x009c19c0, 0x009cf370, 0x009d2da0 and 0x009f5aa0, counts 21 to 41, each truncated to exactly count * 16 bytes.

Result: every payload contains exactly five blocks tagged 00 00 00 30, and the first three are always at offsets 0, 32 and 64.

payload count blocks at
009376f0 22 0, 32, 64, 184, 304
00939c50 36 0, 32, 64, 268, 400
0093cc70 23 0, 32, 64, 200, 288
00998880 36 0, 32, 64, 272, 404
009c19c0 25 0, 32, 64, 196, 300
009cf370 24 0, 32, 64, 204, 316
009d2da0 41 0, 32, 64, 308, 448
009f5aa0 21 0, 32, 64, 176, 280

Blocks 4 and 5 move with the payload; the first three do not. Eight payloads, eight different block-4/5 positions, and 0, 32, 64 in every case.

Per-block fields, constant across all eight:

block byte 4 other
0 varies 0x78-0xcd
1 0 in 8/8 trailer 00 00 00 00 in 8/8
2 varies independently bytes 16-20 00000000 in 8/8
3 equals block 0 in 8/8
4 0 in 8/8

The block-0/block-3 equality is exact in all eight:

009376f0  0xcd  0x00  0xbc  0xcd  0x00
00939c50  0xc0  0x00  0xbf  0xc0  0x00
0093cc70  0x78  0x00  0x30  0x78  0x00
00998880  0xc0  0x00  0xc9  0xc0  0x00
009c19c0  0x93  0x00  0x1f  0x93  0x00
009cf370  0xb5  0x00  0x0d  0xb5  0x00
009d2da0  0xc8  0x00  0x65  0xc8  0x00
009f5aa0  0x9b  0x00  0x25  0x9b  0x00

Block 2's word is unrelated to block 0's in every case, so the equality is not every block reading a shared field.

Correction to the previous entry. The "byte permutation table" reported there does not generalise. It appears in 0x009376f0 at offset 212, but a scan for it across all eight payloads finds no run of more than a few bytes outside that one. What looked like a table is better described as one payload's block content. The 00 00 00 30 block structure, the fixed 0/32/64 offsets and the block-0/block-3 equality are the findings that survive eight-way comparison; the permutation table was not among them.

Not established. What the five blocks are, why blocks 0 and 3 carry the same word, and what moves blocks 4 and 5 -- their offsets are not monotone in the count (count 21 gives 280 and count 36 gives 400 and 404), so something inside the earlier blocks sets them.

Partitioned across two levels: the sub-list shape is universal, the payload kinds are not mixed

The five-block result was measured on level 0 only. Rule 3a asks for the same measurement per partition, so it was repeated on level 1's savestate before being written up as a property.

Range measured: savestate slot 2 (level 1), RAM 0x22a000..0x28f52f, 415,024 bytes, then six of its pointer-bearing records read to count * 16.

The six sampled pointers split 3/3 between the two payload kinds:

pointer count first four bytes classification
00949430 41 00 00 00 30 sub-list
009496c0 13 69 b0 bf 80 fixed-point
00957970 36 00 00 00 30 sub-list
00957bb0 10 58 7e 8d 80 fixed-point
0095b740 12 37 49 41 80 fixed-point
0095d6d0 57 00 00 00 30 sub-list

Taking all six as sub-list gives 3/6 with five blocks. Taking only the three that actually open 00 00 00 30 gives 3/3, and the first three blocks land at 0, 32, 64 in all three:

00949430  41  blocks at 0, 32, 64, 308, 428
00957970  36  blocks at 0, 32, 64, 268, 376
0095d6d0  57  blocks at 0, 32, 64, 400, 572

The three fixed-point payloads have zero 00 00 00 30 blocks, as expected. So the earlier 3/6 was my sampling, not a counterexample: the six pointers were never all the same kind of object.

Combined: 11 of 11 sub-list payloads across both levels have exactly five blocks, the first three at offsets 0, 32, 64.

The fixed-point payloads have an exact signature. Byte 3 of every 4-byte group is 0x80 in 100% of cases -- 52/52, 40/40 and 48/48 over the first 512 bytes of the three level 1 samples, and the same holds across all nine level 0 payloads. That is a clean one-bit-per-group marker and is what separates the two payload kinds without needing the record tag, which the previous entries established does not select them.

Level 1's record tags are not level 0's. Scanning the same 64 KB for 04 04 00 01 headers gives 18, against 19 on level 0, plus 6 02 01 00 01 against 10. And byte 11 is no longer constant: 0x30 on 10, 0x00 on 5, 0x20 on 2 and 0xbc on 1. Level 0 had 0x30 on all 19.

That corrects an earlier statement. "Byte 11 is 0x30, constant" was a level-0 partition result written up as universal. Across both levels it takes four values. The constancy was never a property of the format.

Fixed-point payload entropy, all nine level 0 payloads read 4,096 bytes: 5.51 to 5.89 bits per byte, against 8.0 for uniform. Structured rather than random, and mean of the s16 reading varies per payload from -82 to -907, which is consistent with vertex positions relative to a per-payload origin.

Not established. What the five blocks are, and how the fixed-point data decodes to vertices -- the payload entropy is far below random, so it is compressed or permuted rather than stored plainly, and the permutation table seen once in 0x009376f0 remains unexplained.

The loader produces the RAM forms: the disc payload is neither of them

Everything above about five-block sub-lists and fixed-point payloads was read out of the running game. Checking the same packets on disc settles what the disc actually stores.

Range measured: level 0, all 29 packets named by the +0x40 tables of the 6 bounded spans, read at their span-relative offsets; 1,636 whole 16-byte records after the 16-byte header.

Result: neither RAM form exists on disc.

disc RAM
00 00 00 30 per sub-list packet exactly 1 exactly 5
sub-list blocks at 0, 32, 64 0 of 10 11 of 11
fixed-point byte 3 == 0x80 0 of 19 100%

The 29 packets split 10 sub-list / 19 fixed-point by whether they contain 00 00 00 30 at all, and not one of the ten has the block structure, and not one of the nineteen has the fixed-point marker.

What the disc body actually is. A compact 16-byte record stream:

+000: 04 04 00 01 | 00 00 00 00 | 00 00 00 05 | 00 80 0e 6c
+010: 02 00 00 00 | 05 00 00 00 | 32 00 00 00 | 0e 00 00 00
+020: 09 00 00 00 | 00 40 3e 30 | 12 04 00 00 | 05 00 00 00
+030: 09 00 00 00 | 00 40 3e 30 | 12 04 00 00 | 21 00 00 00

Small u32 fields and a repeating 00 40 3e 30 12 04 00 00. Per position over all 1,636 records the same two outliers hold as on the earlier disc pass: byte 7 takes 4 distinct values and byte 15 takes 2, against 101 to 153 for every other position.

And byte 7 is per-record, not per-packet. The first record of all 29 packets has byte 7 = 0x00. So the four-value vocabulary is a field that varies within a packet body, not a tag on the packet -- which is why grouping packets by it never separated the two kinds.

Consequence for Phase 2. The packet payload is encoded on disc and expanded at load, so the disc parser can bound it and check its signature but cannot read it as either RAM form. Decoding it means reversing the expansion, not re-describing what the loader produced. That is a larger job than the framing work so far, and it is the honest boundary of what is currently known.

Collision: a 64-byte record stride in RAM

Searching the savestates for the collision grid dimensions as a u32 pair -- level 0's 11 x 33 and level 1's 24 x 16 -- puts level 1's at several RAM addresses and level 0's nowhere. So the grid dimensions are not held in RAM as adjacent u32s, and the collision payload is reshaped on load, as the shrub packet tables are.

A nearby region of level 1's RAM does show structure worth recording. At 0x12e048c and 0x12e04cc, 64 bytes apart:

28 01 00 00 | 92 ff 00 00 | 04 00 a0 41 | ...
   296        -110        20.0f

Searching for that shared 12-byte tag finds a consecutive run at a 64-byte stride in slot 2:

0x12df390
0x12df3d0   +0x40
0x12df410   +0x40

plus scattered singles elsewhere. Slot 1 has the tag at four addresses that are not on a 64-byte stride, so the two levels lay it out differently.

What this is. A 64-byte record carrying two small signed values and a float that reads exactly 20.0. That is the shape of a per-cell entry with coordinates and a radius or half-extent, which is what the collision grid would hold.

What this is not. It is not decoded. Three consecutive records is not enough to establish a stride, the tag matches only a few records rather than a whole grid, and 20.0 may be coincidence. Level 1's grid is 384 cells; nothing here has been shown to count to 384.

Method note. Savestates are compressed on disk, so a byte scan of the file finds nothing. All RAM search must go through gc-trace find --state, which decompresses first -- scanning the file directly reports zero hits for a sequence that demonstrably exists in memory.

The 64-byte stride was not the collision grid

A 415 KB RAM dump of level 1 around the tag above, scanned locally for 64-byte strides sharing a header, finds the longest run at 27 records, not 384 -- and those records are:

u32 [1065353216, 0, 0, 0, 0, 1065353216, 0, 0]
f32 [1.0,       0, 0, 0, 0, 1.0,       0, 0]

Identity matrices, exactly 27 of them -- one per level. So it is a per-level transform table, not the collision grid, and the 20.0 reported above was a coincidence inside a short run.

The collision lead in this file is disproved, not merely unproven. Recorded here so it is not picked up again. Level 1's grid is 384 cells and nothing found so far counts to it.

The chunk container: what the loader does to it

This is what RAM was needed for. Nothing about the loader's transformation is recoverable from the disc.

Anchor. A 32-byte probe from inside a chunk record in level 0's core_data was searched in the level-0 savestate. It hits at 0x18538a8, and the record's first bytes hit at 0x185387e -- exactly chunk_base + record_offset, with no rescaling. So the chunk payload is copied verbatim; it is not expanded or repacked the way the collision payload and the shrub packet tables are.

Result 1 -- the offset table is rewritten to absolute EE addresses. Disc, at chunk 0x100b302:

offsets[0..3] = f000057c f00006b0 f00007e4 f0000914

RAM, in a table at 0x185331c:

0xf185387c  0xf18539b0  0xf1853ae4  0xf1853c14

The tagged form 0xf0000000 | low24 becomes 0xf1850000 | low24: the tag is replaced by the chunk's load base and the low 24 bits are untouched. The consecutive deltas agree exactly (0x134, 0x134, 0x130, which is why the disc-side stride is approximate rather than constant).

Result 2 -- every record gains a constant 2-byte prefix, and the table points at the prefix. RAM at each record:

0x185387c  02 00 00 00 38 d3 4c 38 ...
0x18539b0  02 00 10 00 2f bb 4c 38 ...
0x1853ae4  02 00 20 00 20 8f 4c 38 ...
0x1853c14  02 00 30 00 14 6f 4c 38 ...

Walked all 90 records of the chunk from the RAM dump:

2-byte prefix                          : 02 00 on 90 of 90
disc index bytes preserved at +2/+3    : 90 of 90
byte at +2, distinct values            : 0, 16, 32, ... 240 (16 values)

Result 3 -- the disc-side index finding is confirmed against live data. The bytes at +2 take exactly the 16 values ResolvedChunk::index_rule predicts for step = 16, phase = 0, stepping 0x00, 0x10, 0x20, ... That is the mixed-radix record index, measured on 2,430 records from the disc and now corroborated on the running game's own copy of one chunk.

What this means for the format. On disc, a chunk is [16-byte header][10 zero bytes][tagged offset table][records]. In RAM it is [16-byte header][10 zero bytes][absolute-pointer table][records each prefixed with 02 00]. The 02 00 is unexplained -- it may be a record type or an alignment the loader needs -- but it is constant, so it carries no per-record information either.

The collision payload is verbatim in RAM -- and the earlier "not in RAM" was wrong

This overturns the premise the collision work was blocked on.

Searching the level-0 savestate for a probe from collision payload +1024 hits at 0xac6c00; a probe from +64 hits at 0xac6840. The difference is 0x3C0 = 960, which is exactly 1024 - 64. So the payload sits at a fixed relative address -- RAM 0xac6800 for the payload whose disc address is 0x27e800 -- and reading that address back gives byte-for-byte the disc's own bytes:

RAM  0xac6800  0b 00 21 00 b6 08 ad 08 a4 08 6b 08 38 08 63 07
disc 0x27e800  0b 00 21 00 b6 08 ad 08 a4 08 6b 08 38 08 63 07

Nothing is reshaped -- except the last 36 bytes. The test that now asserts this compares the whole payload rather than the 4 KiB head the original measurement used, and the finer comparison gives a more precise answer:

payload                903,248 bytes at RAM 0xac6800
first difference       +0xdc82c, i.e. 903,212 bytes in
bytes that differ      6  (0.00%)

So 903,212 of 903,248 bytes are verbatim and 6 are not, all of them in the final 36. An earlier version of this file called the payload "byte-for-byte identical" on the strength of a 4 KiB probe; the tail was never compared. Six bytes in a trailer is not much, but "verbatim" was an overclaim and the test now measures the whole thing and reports the extent rather than asserting it.

The correction

The earlier note here reads: "level 1's 24 x 16 grid dimensions appear in memory, level 0's 11 x 33 appear nowhere, so disc-side decoding has to work against the reshaped form."

Level 0's dimensions are in RAM, at 0xac6800 -- 0b 00 and 21 00 are the two leading bytes of the payload, 11 and 33.

The search that missed them looked for the pattern 0b 00 00 00 21 00 00 00, i.e. the two dimensions as a pair of u32s. They are stored as two u16s, so that pattern never occurs. The negative result was an artifact of the search pattern, not evidence about the data -- and it was then used as a premise for the next several rounds of disc-side work.

Two lessons, both already written down and both re-learned:

  • a negative result from a byte search bounds the search, not the format. Getting the pattern right is part of the measurement;
  • the control for this one is trivial and was not run: read the predicted RAM address and compare it to the disc, which takes one command and would have shown the verbatim copy immediately.

tfrag: two relocated pointer fields per table record, and morphed vertices behind them

Checking the tfrag record framing against RAM. The tfrags block header is table_offset 0x40, tfrag_count 833, lod_distance 32.0, and that 8-byte prefix hits once in the level-0 savestate: RAM 0x848000. So the block is at a known place, and disc offset 0 maps to RAM 0x848000.

Result 1 -- exactly two fields per record are rewritten. Comparing all 833 64-byte table records, field by field:

records compared                833
u32 fields differing            1,665  = 833 x 2, and no others
their offsets                   +0x10 and +0x38, on every record
relocation delta                8,683,584 = 0x848000, on 833 of them

So +0x10 and +0x38 are block-relative pointers, and the loader adds the block's RAM base to each. Every other byte of all 833 records is verbatim. The remaining six fields differ by 0xF80000 and 0x1F00000 rather than 0x848000 -- three records pointing into a different buffer, recorded rather than averaged.

Correction: both fields were already named. +0x10 is TfragHeader::data -- the byte offset of the tfrag's data block, relative to the table -- and +0x38 is TfragHeader::cube_ofs. The RAM comparison does not name them; what it adds is that both are pointers, relocated by adding the block's RAM base, rather than plain offsets.

Result 2 -- behind the pointers, about 8.6% of bytes are rewritten. Following record 0's +0x10 to disc 0xd040 / RAM 0x855040 and comparing 16 KiB:

identical bytes                  14,977 of 16,384
differing                         1,407  = 8.6%

The differences are spread across many field positions rather than concentrated, which is what morphed positions look like: the topology, UVs, counts and command lists stay verbatim while a fraction of the position bytes move. 8.6% is about half of a 16-byte vertex's 6 position bytes, i.e. consistent with roughly half the vertices in this patch being mid-morph at the saved camera distance.

How much of a patch actually changes, and where

The whole tfrags block was read from RAM -- 4,379,200 bytes at 0x848000 -- and every one of the 833 patches compared against its disc copy, grouped by whether it can morph at all.

patches with NO morphing entries   334    differing bytes: max 10.59%, median 7.80%
patches WITH morphing entries     499    differing bytes: max 10.49%, median 8.12%
patches 100% identical to disc      0/334 and 0/499

The two groups are indistinguishable. Morphing is not what changes the bytes. This is the disproof of the claim above that the 8.6% was "morphed positions with topology and UVs left verbatim" -- if it were, the 334 patches with no morphing entries would be untouched, and none of them is.

Nor is it a relocation: the differing bytes fall in short structured runs (257-263, 272-277, 305 on patch 0) whose u32 deltas have no common value.

The remaining explanation, consistent with everything measured, is that the loader regenerates each patch's VU packet stream for the LOD tier it selected -- which happens to every patch, morphing or not. That also settles the verification route: this memory image shows the LOD-selected form, not the morph weight, so the weight cannot be read out of it at any camera distance.

Patch 1 (13 morphing entries of 83) compared over 4 KiB, disc 0xdf60 against RAM 0x855f60:

bytes differing        354 of 4,096  = 8.6%
contiguous runs        120
longest run            8 bytes
extent                 +0xc1 through the end of the window

83 positions at 6 bytes each is 498 bytes, and only 13 of 83 vertices morph, so if morphing rewrote position fields alone the differing bytes would be a 13/83 slice of a 498-byte array -- a couple of dozen bytes in one contiguous region. Instead 354 bytes differ, spread over 120 short runs across the whole window.

So the loader is not patching positions in place. It regenerates the VU packet stream for the current morph state, which on this hardware is what morph actually is -- VU1 GIF packets, not a CPU-side vertex array.

Consequence for verification. The plan of "map RAM vertices to disc indices and solve for the weight" does not work against this memory image: the positions are inside regenerated packets, so there is no stable per-vertex correspondence to read a weight out of. Verifying the morph weight against the original needs the camera distance at the savestate so the weight can be computed from the derivation and compared with the rendered result, rather than read back out of RAM.

Along the way, two population figures worth having: 833 of 833 patches parse, carrying 43,613 vertex-info entries, and 499 of 833 patches have at least one morphing entry -- patch 0, the first record, is base-only with none.