The audit two commits ago listed three claims as "not assertable here -- needs a
savestate". With PCSX2 running they are assertable, so they now are. gc-trace
already exposed gc_trace::Savestate::ee_ram_owned(); gc-extract just needed it as
a dev-dependency. Both tests are gated on GC_SSTATE and skip cleanly without it,
so a normal checkout pays nothing.
Writing them corrected two claims, which is the main reason they were worth
writing as tests rather than staying prose.
1. The collision payload is NOT "byte-for-byte identical". The original claim
rested on a 4 KiB probe; the test compares the whole 903,248-byte payload:
payload 903,248 bytes at RAM 0xac6800
first difference +0xdc82c, i.e. 903,212 bytes in
bytes that differ 6 (0.00%)
903,212 of 903,248 bytes are verbatim and 6 are not, all in the final 36.
"Verbatim" was an overclaim on a probe that never looked at the tail. The test
now measures the whole payload and reports the extent, asserting only that the
divergence is beyond the head.
2. The tfrag relocation base is the TABLE address, not the block base. The delta is
8,683,584 = 0x848040 = block base 0x848000 plus table_offset 0x40 -- which is
exactly what TfragHeader::data's own documentation says, "relative to the
table". The earlier claim said "the block's RAM base", off by exactly the table
offset.
Also: +0x10 and +0x38 do NOT share one constant. The aggregate "1,665 fields
relocate by one constant" was true only because +0x10 carried it; lumping them
hid that. The test asserts +0x10 and REPORTS +0x38's delta rather than assuming.
The patch-rewrite figures also restated on aggregate rather than median, which is
why they read lower than the 7.80%/8.12% medians recorded earlier:
patch bytes rewritten -- cannot morph 1.9% of 334, can morph 2.1% of 499
Same conclusion, stated on a total instead of a per-patch median, and asserted to
within 3 percentage points of each other.
Net: the audit table in docs/formats/core-data-regions.md now has no "prose only"
rows for disc-or-savestate-readable claims.
43 KiB
PCSX2 verification (gc-trace)
Status as of 2026-10-11. The tfrag lighting magnitudes are verified; this is the file that records how, so the next comparison starts from the harness instead of from scratch.
Tool: tools/trace (gc-trace). It never ships, no shipped crate depends on
it, and it reads the game's own memory out of a running emulator, a
savestate, or a raw dump.
What exists now
gc-trace pine-info # protocol handshake
gc-trace dump-ee <src> [--out FILE] # 32 MiB EE RAM image
gc-trace find <src> --bytes HEX # content search (the locators use it too)
gc-trace read <src> --addr HEX --len N
gc-trace info <src> # savestate metadata
gc-trace compare-tfrag-light <unpacked-dir> [--level N] <src>
<src> is --pine [slot], --state FILE / --state latest, or --ee FILE.
It may sit anywhere on the command line.
The comparison:
- Locates the tfrags block in RAM by content -- the key is tfrag 0's
bounding sphere, sixteen bytes unique in 32 MiB. A candidate is accepted
only when the block header matches, every header matches the disc on
the invariant bytes (everything but the relocated
datapointer and the runtime occlusion index), and everydatapointer is the relocated formtable + disc offset. Anything less is a plausible wrong read. - Locates the light bank the same way, by its exact section bytes.
- Runs the pass over the same disc data with
gc_engine::tfrag_light::light_tfrag. - Diffs per channel, per vertex, bucketed by vertex class, with the first
few mismatching vertices' terms (
gc_engine::tfrag_light:: light_vertex_terms) printed so a mismatch can be attributed.
Result: levels 0 and 1, verified 2026-10-11
Level 0 (Veldin), three inputs -- the live emulator over PINE and two PCSX2 savestates from that level, all agreeing byte for byte:
level0: tfrags block at 0x848000, table at 0x848040, 833 tfrags
headers matching the disc on invariant bytes: 833/833
data pointers relocated as table + disc offset: 833/833
light bank in RAM at 0x50ab20, byte-identical to the disc's
vertices compared: 40600 (162400 colour bytes)
equal: 162400 (100.00%)
runtime-set: 3130 vertices, 3130 fully equal
single-set: 37470 vertices, 37470 fully equal
Level 1, from savestate slot 2 and cross-checked against the live emulator:
level1: tfrags block at 0x84c000, table at 0x84c040, 401 tfrags
headers matching the disc on invariant bytes: 401/401
data pointers relocated as table + disc offset: 401/401
light bank in RAM at 0x50f4a0, byte-identical to the disc's
vertices compared: 26470 (105880 colour bytes)
equal: 105880 (100.00%)
runtime-set: 129 vertices, 129 fully equal
single-set: 26341 vertices, 26341 fully equal
Level 1 matters more than one more tally: it is a different planet with a different geometry extent, a different light bank and a different runtime-set population, and it agrees on every byte. The two fixes below are therefore not level-0 coincidences.
What this establishes:
- The tfrag locator and the pointer model are right. 833 of 833 headers
match on invariant bytes and 833 of 833
datapointers are relocated exactlytable + disc offset, so the block found in RAM is the level's and the geometry read out of it is the geometry the game drew. - The light bank framing is right. The section found in RAM is
byte-identical to the disc's: offset at
+0x04, ani32set count, twelve bytes of pad, then 0x40-byte sets. The previous reading -- offset at+0x00, count at+0x04-- was wrong, and this is what settled it. - The lighting magnitudes match exactly: every one of the 162,400 colour
bytes the game wrote equals ours. This was the open item in
docs/roadmap.mdanddocs/plan/level-assets.md("Lighting magnitudes are unverified: they need comparison against reference frames").
Two bugs the comparison found
Both produced plausible output and neither was visible in a screenshot.
1. The normal's z was not negated. vertex_normal_bits negated x and y
and left z positive, while the renderer's NormalTable::normal negates all
three. The result: dA = -0.707 where the game had +0.707, so
max(dA, dA·wA) picked the wrong branch and every vertex lit near its base
colour -- dark, but not wrong dark. Level 0 agreed on 95.88% of colour
bytes with the bug and 100.00% without it.
2. A record with no light set drew transparent black. select 0x000f
names set 15; the level's directional bank has 5 sets, so the pass had no set
to light with and yielded [0,0,0,0]. The game writes the record's base
colour: 3,130 of level 0's 40,600 vertices do this. The vertex is unlit, not
invisible.
Finding the next thing
- Compare another level. All three inputs available are level 0; another
level needs a savestate taken in it (F1 in-game, or
gc-trace pine-savestate SLOT). The harness takes--level Nalready. - Point lights. The runtime-set cluster is set 15 and above; those slots are filled by gameplay, so they cannot be verified from a level-load image. Comparing them needs a frame with point lights in it.
- Blended sets. Both levels' vertices are all single-set (
select & 0xff00 == 0), so the blend path -- the only pathrsqrttouches -- is untested against the game. - Distil, then test. A comparison is not a regression. When a fact from
here becomes load-bearing, distil it into a numbers-only fixture under
tools/trace/tests/and test against that; no test may read a savestate, a dump or a live emulator.
The test setup
PCSX2 is installed and working on this machine, so every comparison above can be re-run rather than being a one-off observation.
| What | Where |
|---|---|
| Emulator | ~/Desktop/pcsx2/pcsx2-v2.8.2-linux-appimage-x64-Qt.AppImage — the directory name is lowercase on disk |
| Game disc | ~/Desktop/pcsx2/games/Ratchet & Clank - Going Commando.iso; verified target SCUS_972.68 v1.01 NTSC (docs/disc-identification.md) |
| Emulator config | ~/.config/PCSX2/ (sstates, bios, memcards, inis, logs) |
| BIOS | extracted into ~/.config/PCSX2/bios/ |
| Savestates | ~/.config/PCSX2/sstates/SCUS-97268 (38996035).NN.p2s, NN = slot |
| Unpacked disc | ~/Documents/gc-extracted/, all 27 levels |
| PINE socket | $XDG_RUNTIME_DIR/pcsx2.sock (/run/user/1000/pcsx2.sock), slot 28011 |
The emulator boots the disc with -fastboot; a level takes about a minute
from a cold start to reach. To capture a state manually, press F1 in-game (it
lands in the slot's .p2s); to capture from a script, gc-trace pine-savestate SLOT asks the emulator to write one.
The disc integration tests need the image, not the emulator:
GC_DISC="$HOME/Desktop/pcsx2/games/Ratchet & Clank - Going Commando.iso" \
cargo test --workspace
Running it
cargo run -q -p gc-trace -- pine-info
cargo run -q -p gc-trace -- compare-tfrag-light ~/Documents/gc-extracted --level 0 --pine
cargo run -q -p gc-trace -- compare-tfrag-light ~/Documents/gc-extracted --level 1 \
--state ~/.config/PCSX2/sstates/SCUS-97268\ \(38996035\).02.p2s
# the tie record relocation, one class and LOD at a time
cargo run -q -p gc-trace -- verify-tie-records ~/Documents/gc-extracted 0 0 1 \
--state ~/.config/PCSX2/sstates/SCUS-97268\ \(38996035\).01.p2s
cargo run -q -p gc-trace -- compare-tfrag-light ~/Documents/gc-extracted --level 0 \
--state ~/.config/PCSX2/sstates/<name>.p2s
Exit status is 0 when every byte matches, 2 on mismatches, 1 on error, so it
can be run as a check. PINE must be enabled in the emulator (Settings →
Advanced); the socket is $XDG_RUNTIME_DIR/pcsx2.sock on Linux.
Nothing here redistributes game data. The disc, the BIOS and the savestates are the user's own; the repository holds the tool and the numbers.
Shrub packet headers are rewritten in RAM: the loader relocates them
Answering the "what is the tag byte" question needed an anchor, and searching
RAM from scratch was the wrong way to get one -- it finds coincidental matches
(04 04 00 01 matches unrelated data at 0x1ac988) and no way to tell them
apart. The savestates are the anchor: slot .01 is level 0, and searching one
gives candidates that can be checked rather than guessed at.
Range measured: savestate slot 1,
~/.config/PCSX2/sstates/SCUS-97268 (38996035).01.p2s, records at 0x22a6b8
onward, read with gc-trace read --state.
Result: 40+ records beginning 04 04 00 01 00 00 00 00 at 0x30 spacing,
which is the packet framing identified on disc, and the loader has rewritten
the second half of each header:
disc: 04 04 00 01 | 00 00 00 00 | 00 00 00 05 | 00 80 0e 6c
RAM: 04 04 00 01 | 00 00 00 00 | 13 00 00 30 | 70 6a 93 00
Bytes 0-7 are unchanged. Bytes 8-11 and 12-15 are not:
- on disc, bytes 12-13 are the constant
00 80and byte 15 the constant6c; - in RAM, bytes 12-15 hold what is plainly a pointer --
0x00936a70,0x009376f0,0x00937850,0x00939c50in consecutive records, all inside EE RAM, and ascending across the table exactly as a walk of consecutive objects would be.
Byte 11 becomes 0x30 in every record seen, against a constant 0x05 on
disc, and bytes 8-9 hold a varying small value (0x13, 0x16, 0x24).
What this means. The packet table at +0x40 is the thing the loader walks:
it holds span-relative offsets on disc and absolute RAM addresses after
loading, which is what the previous pass found and what these 40+ records show
directly. Any header field read past byte 8 on disc is describing something the
loader replaces.
Consequence for the tag bytes. The values at record bytes 7 and 15 measured on disc are not stable identifiers -- at least byte 15 sits in a field the loader overwrites with a pointer. The four-value and two-value vocabularies are real (0x30, 0x6d, 0x80 and 0 appear against 1636 records of otherwise-uniform bytes), but byte 15 being a pointer in RAM means its disc values are being read as data by something, not stored as a tag.
Not settled: whether byte 7's vocabulary is also rewritten, and whether
0x6d marks a payload that the loader expands. That needs the same records
compared one by one against their disc spans, which is the next step and is
now cheap because the anchor exists.
Following the pointers: packet payloads differ by type
The header pointers found above are live, so they can be dereferenced. Two
consecutive records from the level 0 table at 0x22a6b8 were followed.
Range measured: savestate slot 1, reading 0x00936a70 (from the record at
0x22a6b8) and 0x009376f0 (from the record at 0x22a6e8), 64 bytes each.
Result: the two payloads have nothing in common.
0x00936a70 -- fixed-point vertex data:
8d 8c 80 80 89 87 7c 80 8d 8c 80 80 89 87 7c 80
4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80 (repeating)
Every high byte is 0x80 or 0x7c, and the pattern repeats on a 8-byte
boundary. Read as s16 these are large negatives in a narrow band around
-32500. That is consistent with Q16.15 fixed-point rather than f32, and with
a stride of 4 s16 per vertex.
0x009376f0 -- a tagged sub-list, not vertex data:
00 00 00 30 cd 00 00 00 cd 00 00 00 cd 00 00 00
cd 00 00 00 01 00 00 05 22 c1 01 6e 00 00 00 00
Structurally different: small integers, a repeating 0xcd, and 0x30 tags in
the high byte. Nothing here is position data.
What this supports. Two records 0x30 apart in the same table hold payloads of entirely different kinds. That is direct evidence for the type reading of the header: the table is a tagged collection where the tag selects what the payload is, not a uniform array of one thing.
It also rules out the alternative I could not previously exclude -- that the 16-byte tiling was a single uniform record format and the varying bytes were all fields of it. Two adjacent records with unrelated payloads is not that.
Still open. The mapping from tag value to payload kind. The 0x30 that
appears in record bytes 8-11 in RAM also appears at the head of the second
payload, which is suggestive but is one coincidence so far and should not be
written up as a link until it is seen in more than one record.
The tag values map onto three payload kinds
Following the pointers out of the level 0 table, all nine that carry the 0x30
tag at byte 11 and an EE pointer at 12..15 were dereferenced and read 32 bytes
each. They fall into exactly three classes, three payloads each, with no
overlap.
A -- Q16.15 fixed-point vertex data (3 of 9)
00936a70 8d 8c 80 80 89 87 7c 80 8d 8c 80 80 89 87 7c 80
4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80
0093cde0 8a 8a 7f 80 92 90 84 80 8a 8a 7f 80 92 90 84 80
4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80 4e 4e 4c 80
009cf4f0 6e 6f 68 80 6e 6f 68 80 6e 6f 68 80 6e 6f 68 80
54 54 51 80 54 54 51 80 54 54 51 80 54 54 51 80
Every high byte is 0x80 or 0x7c, each payload repeats on an 8-byte
boundary, and the values differ between payloads while the 4e 4e 4c 80 tail
is shared by two of them.
B -- a 0x30 sub-list with a repeated count (3 of 9)
009376f0 00 00 00 30 cd 00 00 00 cd 00 00 00 cd 00 00 00
cd 00 00 00 01 00 00 05 22 c1 01 6e 00 00 00 00
00998880 00 00 00 30 c0 00 00 00 c0 00 00 00 c0 00 00 00
c0 00 00 00 01 00 00 05 11 c1 01 6e 00 00 00 00
009d2da0 00 00 00 30 c8 00 00 00 c8 00 00 00 c8 00 00 00
c8 00 00 00 01 00 00 05 1d c1 01 6e 00 00 00 00
Structurally identical apart from the repeated word: 0xcd, 0xc0, 0xc8.
All three carry 01 00 00 05 at offset 16 and a .. c1 01 6e at 20.
C -- an index/attribute list (3 of 9)
00939700 00 c0 05 6d 3e 00 00 00 01 00 00 00 12 00 00 00
18 00 c0 00 fe 00 fe 00 ff 00 ff 00 11 01 17 01
009c1540 00 c0 05 6d 36 00 00 00 01 00 00 00 08 00 00 00
13 00 93 00 c9 00 c9 00 ca 00 ca 00 d2 00 d5 00
Both open 00 c0 05 6d, then a count, then a run of small ascending u16.
The mapping. The tag vocabulary measured on disc -- 0x00, 0x30,
0x6d, 0x80 at record byte 7 -- is not decorative:
| tag | payload |
|---|---|
0x30 |
class B, the 00 00 00 30 sub-list |
0x6d |
class C, the 00 c0 05 6d attribute list |
0x00 |
class A, the fixed-point vertex data |
0x30 heads the class B payloads and 0x6d heads the class C payloads, which
is the link flagged as a single coincidence two entries back. It is now seen in
three payloads each, so it is a rule rather than an accident.
0x80 did not appear among these nine. Its meaning is still open -- it is the
fourth value in the vocabulary and there is no sample of it here.
A correction. The record spacing in this table is not uniformly 0x30. The
find output shows 0x30, 0x10, 0x30, 0x30 between consecutive packet
headers, and only 9 of the 5,632 bytes scanned carry both the 0x30 tag and an
EE pointer. The earlier "records at 0x30 spacing" was inferred from a truncated
list of hits and does not hold.
Correction: the record tag does not select the payload
The previous entry mapped the disc tag vocabulary onto the three payload classes. A wider scan says that is wrong.
Range measured: savestate slot 1, RAM 0x22a000..0x24037f -- 91,008 bytes,
20 times the span scanned before.
Result: 19 packet headers, and all 19 carry byte 11 = 0x30. There are no
0x6d or 0x80 tags anywhere in this range. Reading six of their payloads:
rec 0022a6b8 tag 30 -> 00936a70 8d 8c 80 80 89 87 7c 80 ... (fixed point)
rec 0022a6e8 tag 30 -> 009376f0 00 00 00 30 cd 00 00 00 ... (sub-list)
rec 0022a6f8 tag 30 -> 00937850 92 90 84 80 94 94 86 80 ... (fixed point)
rec 0022a728 tag 30 -> 00939c50 00 00 00 30 c0 00 00 00 ... (sub-list)
rec 0022a738 tag 30 -> 00939e90 4c 4c 4b 80 4c 4c 4b 80 ... (fixed point)
rec 0022a768 tag 30 -> 0093cc70 00 00 00 30 78 00 00 00 ... (sub-list)
Records of identical tag alternate between two payload kinds. The tag does not select the payload.
What went wrong. The previous entry took the 0x30 and 0x6d that head
the payloads to be the disc-side tag vocabulary, and matched them to the
payload classes by that correspondence. The disc vocabulary measured at record
byte 7 -- 0x00, 0x30, 0x6d, 0x80 -- and the RAM record byte 11 were
treated as the same field. They are not: the payload magics are a property of
the payload, and record byte 11 is a different thing that happens to be
constantly 0x30 here.
Three payloads each made the coincidence look like a rule. It was a correspondence between two vocabularies that overlap in two values.
What is actually established about the RAM header, per position:
| byte | value |
|---|---|
| 0-3 | 04 04 00 01, constant |
| 4-7 | zero, constant |
| 8 | a count, 0x0b to 0x29 across the 19 records |
| 9-10 | zero, constant |
| 11 | 0x30, constant on all 19 in this range |
| 12-15 | an EE RAM pointer |
Byte 8 is the finding that survives. It is a small count that varies per record, and it is the one field here that is doing arithmetic rather than tagging.
Still open: what 0x30 at byte 11 means, what discriminates the payload
kinds given that the record tag does not, and the meaning of 0x80, which has
no sample in 91 KB of RAM.
The table interleaves two record magics
Scanning the same 91 KB for other four-byte record magics beside 04 04 00 01
turns up a second one at the same density: 02 01 00 01, 10 occurrences
against 04 04 00 01's 19.
Range measured: savestate slot 1, RAM 0x22a000..0x24037f.
Result: the two magics interleave. Every 02 01 00 01 sits between two
04 04 00 01 records:
0x22a6b8 04 04 00 01 13 00 00 30 70 6a 93 00
0x22a6c8 02 01 00 01 19 c0 4c 6e 00 00 10 00 00 00 00 00
0x22a6e8 04 04 00 01 16 00 00 30 f0 76 93 00
0x22a6f8 04 04 00 01 16 00 00 30 50 78 93 00
0x22a708 02 01 00 01 1e c0 58 6e 00 00 10 00 00 00 00 00
0x22a728 04 04 00 01 24 00 00 30 50 9c 93 00
0x22a738 04 04 00 01 16 00 00 30 50 9e 93 00
0x22a748 02 01 00 01 19 c0 54 6e 00 00 10 00 00 00 00 00
The 02 01 00 01 records are 16 bytes like the others but carry **no pointer
** -- bytes 12-15 are zero in all ten. Their fields are a count at 4-5
(0x14, 0x19, 0x1e), a constant 0xc0 at 6, a varying byte at 7
(0x30, 0x4c, 0x54, 0x58), 0x6e at 8-9, and 10 00 at 10-11.
The 0x6e link. These records carry 0x6e at bytes 8-9, and the sub-list
payloads found earlier carry .. c1 01 6e at offset 20-23. That is a second
correspondence between this record type and the sub-list payloads, independent
of the one retracted in the previous entry -- and this one is a shared value
rather than a shared position.
What this does not settle. It still does not say what discriminates the two
payload kinds among the 04 04 00 01 records, because those all carry the same
magic, the same 0x30 at byte 11 and differ only in the count at byte 8. The
02 01 00 01 records sit between them rather than replacing them, so they are
probably a companion structure, not the missing discriminator.
Still open: what distinguishes a fixed-point payload from a sub-list payload when the records carrying them look identical in bytes 0-3 and 11. The most likely place to look is the count at byte 8 against the payload's own length.
The count at byte 8 sizes the sub-list payload: exactly 16 bytes per record
The previous entry left one test: compare the count at byte 8 against the payload's own extent. Pointer spacing gives the extent, since the packets are laid out in ascending order in EE RAM.
Range measured: savestate slot 1, the 17 packets in RAM
0x22a000..0x24037f, each with its record address, byte-8 count and pointer,
sorted by pointer so the next packet is the next object in memory.
Result: eight packets sit exactly count * 16 bytes after their predecessor
-- an integer ratio of 16.00 in every one, with no rounding.
record count ptr gap gap/count
0x22a6e8 22 009376f0 352 16.00
0x22a728 36 00939c50 576 16.00
0x22a768 23 0093cc70 368 16.00
0x22a7a8 36 00998880 576 16.00
0x22a7e8 25 009c19c0 400 16.00
0x22a828 24 009cf370 384 16.00
0x22a868 41 009d2da0 656 16.00
0x22a8a8 21 009f5aa0 336 16.00
Eight exact hits at a ratio that has to be an integer is not sampling luck. The count at byte 8 is the record count, and these payloads are 16 bytes per record.
And these are exactly the sub-list payloads -- 0x009376f0, 0x00939c50,
0x0093cc70, 0x00998880, 0x009d2da0 were all read directly in earlier
passes and all open 00 00 00 30 followed by a repeated word.
What the other nine are. Their ratios are 168, 419, 559, 31288, 7985, 3458, 764, 6452 -- no shared factor, and far too large to be a record count times anything. So either their payload is not followed immediately by the next packet in the pointer order (other data intervenes), or they are not 16 bytes per record. Both readings are open; what is ruled out is that they follow the same rule.
This resolves byte 8. It was measured as "a count, 0x0b to 0x29" two entries ago and is now shown to size a payload exactly, in eight independent cases, within a single level. Whether it also sizes the fixed-point payloads is the open half.
Still open: why the fixed-point packets do not follow the same rule, and what
the 16 bytes per sub-list record are -- the repeated word (0xcd, 0xc0,
0xc8, 0x78) differs per packet, so the records are not identical.
Inside a sub-list payload: tagged blocks and a byte permutation table
With the extent known (count * 16), a whole sub-list payload can be read.
This is the packet at 0x009376f0, count 22, 352 bytes, in full.
Range measured: savestate slot 1, 0x009376f0..0x0093784f, 352 bytes.
Result: the payload is a sequence of blocks, each opening 00 00 00 30,
carrying a repeating word and then a short trailer:
00 00 00 30 | cd 00 00 00 cd 00 00 00 cd 00 00 00 cd 00 00 00
01 00 00 05 | 22 c1 01 6e | 00 00 00 00
00 00 00 30 | 00 00 00 45 00 00 00 45 1d 00 00 00 1d 00 00 00 1f
81 01 6d 00 | 00 00 00 00 | 00 00 a4 00
00 00 00 30 | bc c0 03 00 23 17 03 00 e5 dd 00 00 00 00 00 00
02 01 00 01 | c1 80 01 69 | 00 00 00 00
The repeating word differs per block -- 0xcd, 0x45, 0x03 -- and the
trailer's second word varies in its high bytes: 22 c1 01 6e, 81 01 6d 00,
c1 80 01 69. Every block seen ends ... 6e or 69 or 6d at byte 23, which
is the same 6e the 02 01 00 01 records carried at bytes 8-9.
The payload contains a byte permutation table. At 0x009377c4:
00 01 02 03 3e 3f 53 54 40 41 42 43 4e 4f 50 51 04 05 06 07 08 ...
This is not a position or vertex list -- it is a run of ascending byte values
with a handful (3e 3f, 53 54, 40 41 42 43, 4e 4f 50 51) lifted out of
order ahead of the sequential run. Read as a table, it maps each of the 0..0x39
symbols to a slot. That is the shape of a code-length or symbol-ordering
table, and it is the first thing in this format that is self-evidently a table
rather than data to be interpreted.
What this does not say. Whether the table is a Huffman-style code, an index
reorder for the vertex data that follows, or a palette permutation. The
following bytes continue the sequence to 39 and then 23 c1 01 6e, after
which the next block opens.
Corroboration worth noting. The fixed-point payload 0x00937850 begins
immediately after this one ends at 0x00937850 exactly -- the 22-record
identity from the previous entry made the boundary exact, and the next packet
starts on a payload boundary with nothing in between. The two payload kinds sit
adjacent in RAM, which is consistent with them being two records of the same
blob rather than two unrelated objects.
The sub-list payload has a fixed five-block shape
All eight sub-list payloads from level 0 were read to their exact extent
(count * 16) and compared block by block. The structure is the same in every
one.
Range measured: savestate slot 1, the eight packets at 0x009376f0,
0x00939c50, 0x0093cc70, 0x00998880, 0x009c19c0, 0x009cf370,
0x009d2da0 and 0x009f5aa0, counts 21 to 41, each truncated to exactly
count * 16 bytes.
Result: every payload contains exactly five blocks tagged 00 00 00 30, and
the first three are always at offsets 0, 32 and 64.
| payload | count | blocks at |
|---|---|---|
009376f0 |
22 | 0, 32, 64, 184, 304 |
00939c50 |
36 | 0, 32, 64, 268, 400 |
0093cc70 |
23 | 0, 32, 64, 200, 288 |
00998880 |
36 | 0, 32, 64, 272, 404 |
009c19c0 |
25 | 0, 32, 64, 196, 300 |
009cf370 |
24 | 0, 32, 64, 204, 316 |
009d2da0 |
41 | 0, 32, 64, 308, 448 |
009f5aa0 |
21 | 0, 32, 64, 176, 280 |
Blocks 4 and 5 move with the payload; the first three do not. Eight payloads, eight different block-4/5 positions, and 0, 32, 64 in every case.
Per-block fields, constant across all eight:
| block | byte 4 | other |
|---|---|---|
| 0 | varies | 0x78-0xcd |
| 1 | 0 in 8/8 | trailer 00 00 00 00 in 8/8 |
| 2 | varies independently | bytes 16-20 00000000 in 8/8 |
| 3 | equals block 0 in 8/8 | |
| 4 | 0 in 8/8 |
The block-0/block-3 equality is exact in all eight:
009376f0 0xcd 0x00 0xbc 0xcd 0x00
00939c50 0xc0 0x00 0xbf 0xc0 0x00
0093cc70 0x78 0x00 0x30 0x78 0x00
00998880 0xc0 0x00 0xc9 0xc0 0x00
009c19c0 0x93 0x00 0x1f 0x93 0x00
009cf370 0xb5 0x00 0x0d 0xb5 0x00
009d2da0 0xc8 0x00 0x65 0xc8 0x00
009f5aa0 0x9b 0x00 0x25 0x9b 0x00
Block 2's word is unrelated to block 0's in every case, so the equality is not every block reading a shared field.
Correction to the previous entry. The "byte permutation table" reported
there does not generalise. It appears in 0x009376f0 at offset 212, but a
scan for it across all eight payloads finds no run of more than a few bytes
outside that one. What looked like a table is better described as one payload's
block content. The 00 00 00 30 block structure, the fixed 0/32/64 offsets and
the block-0/block-3 equality are the findings that survive eight-way
comparison; the permutation table was not among them.
Not established. What the five blocks are, why blocks 0 and 3 carry the
same word, and what moves blocks 4 and 5 -- their offsets are not monotone in
the count (count 21 gives 280 and count 36 gives 400 and 404), so something
inside the earlier blocks sets them.
Partitioned across two levels: the sub-list shape is universal, the payload kinds are not mixed
The five-block result was measured on level 0 only. Rule 3a asks for the same measurement per partition, so it was repeated on level 1's savestate before being written up as a property.
Range measured: savestate slot 2 (level 1), RAM 0x22a000..0x28f52f,
415,024 bytes, then six of its pointer-bearing records read to count * 16.
The six sampled pointers split 3/3 between the two payload kinds:
| pointer | count | first four bytes | classification |
|---|---|---|---|
00949430 |
41 | 00 00 00 30 |
sub-list |
009496c0 |
13 | 69 b0 bf 80 |
fixed-point |
00957970 |
36 | 00 00 00 30 |
sub-list |
00957bb0 |
10 | 58 7e 8d 80 |
fixed-point |
0095b740 |
12 | 37 49 41 80 |
fixed-point |
0095d6d0 |
57 | 00 00 00 30 |
sub-list |
Taking all six as sub-list gives 3/6 with five blocks. Taking only the three
that actually open 00 00 00 30 gives 3/3, and the first three blocks land
at 0, 32, 64 in all three:
00949430 41 blocks at 0, 32, 64, 308, 428
00957970 36 blocks at 0, 32, 64, 268, 376
0095d6d0 57 blocks at 0, 32, 64, 400, 572
The three fixed-point payloads have zero 00 00 00 30 blocks, as
expected. So the earlier 3/6 was my sampling, not a counterexample: the six
pointers were never all the same kind of object.
Combined: 11 of 11 sub-list payloads across both levels have exactly five blocks, the first three at offsets 0, 32, 64.
The fixed-point payloads have an exact signature. Byte 3 of every 4-byte
group is 0x80 in 100% of cases -- 52/52, 40/40 and 48/48 over the first 512
bytes of the three level 1 samples, and the same holds across all nine level 0
payloads. That is a clean one-bit-per-group marker and is what separates the
two payload kinds without needing the record tag, which the previous entries
established does not select them.
Level 1's record tags are not level 0's. Scanning the same 64 KB for
04 04 00 01 headers gives 18, against 19 on level 0, plus 6 02 01 00 01
against 10. And byte 11 is no longer constant: 0x30 on 10, 0x00 on 5,
0x20 on 2 and 0xbc on 1. Level 0 had 0x30 on all 19.
That corrects an earlier statement. "Byte 11 is 0x30, constant" was a
level-0 partition result written up as universal. Across both levels it takes
four values. The constancy was never a property of the format.
Fixed-point payload entropy, all nine level 0 payloads read 4,096 bytes:
5.51 to 5.89 bits per byte, against 8.0 for uniform. Structured rather than
random, and mean of the s16 reading varies per payload from -82 to -907,
which is consistent with vertex positions relative to a per-payload origin.
Not established. What the five blocks are, and how the fixed-point data
decodes to vertices -- the payload entropy is far below random, so it is
compressed or permuted rather than stored plainly, and the permutation table
seen once in 0x009376f0 remains unexplained.
The loader produces the RAM forms: the disc payload is neither of them
Everything above about five-block sub-lists and fixed-point payloads was read out of the running game. Checking the same packets on disc settles what the disc actually stores.
Range measured: level 0, all 29 packets named by the +0x40 tables of the 6
bounded spans, read at their span-relative offsets; 1,636 whole 16-byte records
after the 16-byte header.
Result: neither RAM form exists on disc.
| disc | RAM | |
|---|---|---|
00 00 00 30 per sub-list packet |
exactly 1 | exactly 5 |
| sub-list blocks at 0, 32, 64 | 0 of 10 | 11 of 11 |
fixed-point byte 3 == 0x80 |
0 of 19 | 100% |
The 29 packets split 10 sub-list / 19 fixed-point by whether they contain
00 00 00 30 at all, and not one of the ten has the block structure, and not
one of the nineteen has the fixed-point marker.
What the disc body actually is. A compact 16-byte record stream:
+000: 04 04 00 01 | 00 00 00 00 | 00 00 00 05 | 00 80 0e 6c
+010: 02 00 00 00 | 05 00 00 00 | 32 00 00 00 | 0e 00 00 00
+020: 09 00 00 00 | 00 40 3e 30 | 12 04 00 00 | 05 00 00 00
+030: 09 00 00 00 | 00 40 3e 30 | 12 04 00 00 | 21 00 00 00
Small u32 fields and a repeating 00 40 3e 30 12 04 00 00. Per position over
all 1,636 records the same two outliers hold as on the earlier disc pass: byte 7
takes 4 distinct values and byte 15 takes 2, against 101 to 153 for every other
position.
And byte 7 is per-record, not per-packet. The first record of all 29
packets has byte 7 = 0x00. So the four-value vocabulary is a field that varies
within a packet body, not a tag on the packet -- which is why grouping packets
by it never separated the two kinds.
Consequence for Phase 2. The packet payload is encoded on disc and expanded at load, so the disc parser can bound it and check its signature but cannot read it as either RAM form. Decoding it means reversing the expansion, not re-describing what the loader produced. That is a larger job than the framing work so far, and it is the honest boundary of what is currently known.
Collision: a 64-byte record stride in RAM
Searching the savestates for the collision grid dimensions as a u32 pair --
level 0's 11 x 33 and level 1's 24 x 16 -- puts level 1's at several RAM
addresses and level 0's nowhere. So the grid dimensions are not held in RAM as
adjacent u32s, and the collision payload is reshaped on load, as the shrub
packet tables are.
A nearby region of level 1's RAM does show structure worth recording. At
0x12e048c and 0x12e04cc, 64 bytes apart:
28 01 00 00 | 92 ff 00 00 | 04 00 a0 41 | ...
296 -110 20.0f
Searching for that shared 12-byte tag finds a consecutive run at a 64-byte stride in slot 2:
0x12df390
0x12df3d0 +0x40
0x12df410 +0x40
plus scattered singles elsewhere. Slot 1 has the tag at four addresses that are not on a 64-byte stride, so the two levels lay it out differently.
What this is. A 64-byte record carrying two small signed values and a float that reads exactly 20.0. That is the shape of a per-cell entry with coordinates and a radius or half-extent, which is what the collision grid would hold.
What this is not. It is not decoded. Three consecutive records is not enough
to establish a stride, the tag matches only a few records rather than a whole
grid, and 20.0 may be coincidence. Level 1's grid is 384 cells; nothing here
has been shown to count to 384.
Method note. Savestates are compressed on disk, so a byte scan of the file
finds nothing. All RAM search must go through gc-trace find --state, which
decompresses first -- scanning the file directly reports zero hits for a
sequence that demonstrably exists in memory.
The 64-byte stride was not the collision grid
A 415 KB RAM dump of level 1 around the tag above, scanned locally for 64-byte strides sharing a header, finds the longest run at 27 records, not 384 -- and those records are:
u32 [1065353216, 0, 0, 0, 0, 1065353216, 0, 0]
f32 [1.0, 0, 0, 0, 0, 1.0, 0, 0]
Identity matrices, exactly 27 of them -- one per level. So it is a per-level
transform table, not the collision grid, and the 20.0 reported above was a
coincidence inside a short run.
The collision lead in this file is disproved, not merely unproven. Recorded here so it is not picked up again. Level 1's grid is 384 cells and nothing found so far counts to it.
The chunk container: what the loader does to it
This is what RAM was needed for. Nothing about the loader's transformation is recoverable from the disc.
Anchor. A 32-byte probe from inside a chunk record in level 0's core_data
was searched in the level-0 savestate. It hits at 0x18538a8, and the record's
first bytes hit at 0x185387e -- exactly chunk_base + record_offset, with no
rescaling. So the chunk payload is copied verbatim; it is not expanded or
repacked the way the collision payload and the shrub packet tables are.
Result 1 -- the offset table is rewritten to absolute EE addresses.
Disc, at chunk 0x100b302:
offsets[0..3] = f000057c f00006b0 f00007e4 f0000914
RAM, in a table at 0x185331c:
0xf185387c 0xf18539b0 0xf1853ae4 0xf1853c14
The tagged form 0xf0000000 | low24 becomes 0xf1850000 | low24: the tag is
replaced by the chunk's load base and the low 24 bits are untouched. The
consecutive deltas agree exactly (0x134, 0x134, 0x130, which is why the
disc-side stride is approximate rather than constant).
Result 2 -- every record gains a constant 2-byte prefix, and the table points at the prefix. RAM at each record:
0x185387c 02 00 00 00 38 d3 4c 38 ...
0x18539b0 02 00 10 00 2f bb 4c 38 ...
0x1853ae4 02 00 20 00 20 8f 4c 38 ...
0x1853c14 02 00 30 00 14 6f 4c 38 ...
Walked all 90 records of the chunk from the RAM dump:
2-byte prefix : 02 00 on 90 of 90
disc index bytes preserved at +2/+3 : 90 of 90
byte at +2, distinct values : 0, 16, 32, ... 240 (16 values)
Result 3 -- the disc-side index finding is confirmed against live data. The
bytes at +2 take exactly the 16 values ResolvedChunk::index_rule predicts for
step = 16, phase = 0, stepping 0x00, 0x10, 0x20, ... That is the mixed-radix
record index, measured on 2,430 records from the disc and now corroborated on the
running game's own copy of one chunk.
What this means for the format. On disc, a chunk is
[16-byte header][10 zero bytes][tagged offset table][records]. In RAM it is
[16-byte header][10 zero bytes][absolute-pointer table][records each prefixed with 02 00]. The 02 00 is unexplained -- it may be a record type or an
alignment the loader needs -- but it is constant, so it carries no per-record
information either.
The collision payload is verbatim in RAM -- and the earlier "not in RAM" was wrong
This overturns the premise the collision work was blocked on.
Searching the level-0 savestate for a probe from collision payload +1024 hits at
0xac6c00; a probe from +64 hits at 0xac6840. The difference is 0x3C0 = 960,
which is exactly 1024 - 64. So the payload sits at a fixed relative address --
RAM 0xac6800 for the payload whose disc address is 0x27e800 -- and reading
that address back gives byte-for-byte the disc's own bytes:
RAM 0xac6800 0b 00 21 00 b6 08 ad 08 a4 08 6b 08 38 08 63 07
disc 0x27e800 0b 00 21 00 b6 08 ad 08 a4 08 6b 08 38 08 63 07
Nothing is reshaped -- except the last 36 bytes. The test that now asserts this compares the whole payload rather than the 4 KiB head the original measurement used, and the finer comparison gives a more precise answer:
payload 903,248 bytes at RAM 0xac6800
first difference +0xdc82c, i.e. 903,212 bytes in
bytes that differ 6 (0.00%)
So 903,212 of 903,248 bytes are verbatim and 6 are not, all of them in the final 36. An earlier version of this file called the payload "byte-for-byte identical" on the strength of a 4 KiB probe; the tail was never compared. Six bytes in a trailer is not much, but "verbatim" was an overclaim and the test now measures the whole thing and reports the extent rather than asserting it.
The correction
The earlier note here reads: "level 1's 24 x 16 grid dimensions appear in
memory, level 0's 11 x 33 appear nowhere, so disc-side decoding has to work
against the reshaped form."
Level 0's dimensions are in RAM, at 0xac6800 -- 0b 00 and 21 00 are the
two leading bytes of the payload, 11 and 33.
The search that missed them looked for the pattern 0b 00 00 00 21 00 00 00,
i.e. the two dimensions as a pair of u32s. They are stored as two u16s, so
that pattern never occurs. The negative result was an artifact of the search
pattern, not evidence about the data -- and it was then used as a premise for
the next several rounds of disc-side work.
Two lessons, both already written down and both re-learned:
- a negative result from a byte search bounds the search, not the format. Getting the pattern right is part of the measurement;
- the control for this one is trivial and was not run: read the predicted RAM address and compare it to the disc, which takes one command and would have shown the verbatim copy immediately.
tfrag: two relocated pointer fields per table record, and morphed vertices behind them
Checking the tfrag record framing against RAM. The tfrags block header is
table_offset 0x40, tfrag_count 833, lod_distance 32.0, and that 8-byte prefix
hits once in the level-0 savestate: RAM 0x848000. So the block is at a
known place, and disc offset 0 maps to RAM 0x848000.
Result 1 -- exactly two fields per record are rewritten. Comparing all 833 64-byte table records, field by field:
records compared 833
u32 fields differing 1,665 = 833 x 2, and no others
their offsets +0x10 and +0x38, on every record
relocation delta 8,683,584 = 0x848000, on 833 of them
So +0x10 and +0x38 are block-relative pointers, and the loader adds the
block's RAM base to each. Every other byte of all 833 records is verbatim. The
remaining six fields differ by 0xF80000 and 0x1F00000 rather than 0x848000 --
three records pointing into a different buffer, recorded rather than averaged.
Correction: both fields were already named. +0x10 is
TfragHeader::data -- the byte offset of the tfrag's data block, relative to the
table -- and +0x38 is TfragHeader::cube_ofs. The RAM comparison does not name
them; what it adds is that both are pointers, relocated by adding the block's
RAM base, rather than plain offsets.
Result 2 -- behind the pointers, about 8.6% of bytes are rewritten. Following
record 0's +0x10 to disc 0xd040 / RAM 0x855040 and comparing 16 KiB:
identical bytes 14,977 of 16,384
differing 1,407 = 8.6%
The differences are spread across many field positions rather than concentrated, which is what morphed positions look like: the topology, UVs, counts and command lists stay verbatim while a fraction of the position bytes move. 8.6% is about half of a 16-byte vertex's 6 position bytes, i.e. consistent with roughly half the vertices in this patch being mid-morph at the saved camera distance.
How much of a patch actually changes, and where
The whole tfrags block was read from RAM -- 4,379,200 bytes at 0x848000 -- and
every one of the 833 patches compared against its disc copy, grouped by whether
it can morph at all.
patches with NO morphing entries 334 differing bytes: max 10.59%, median 7.80%
patches WITH morphing entries 499 differing bytes: max 10.49%, median 8.12%
patches 100% identical to disc 0/334 and 0/499
The two groups are indistinguishable. Morphing is not what changes the bytes. This is the disproof of the claim above that the 8.6% was "morphed positions with topology and UVs left verbatim" -- if it were, the 334 patches with no morphing entries would be untouched, and none of them is.
Nor is it a relocation: the differing bytes fall in short structured runs
(257-263, 272-277, 305 on patch 0) whose u32 deltas have no common value.
The remaining explanation, consistent with everything measured, is that the loader regenerates each patch's VU packet stream for the LOD tier it selected -- which happens to every patch, morphing or not. That also settles the verification route: this memory image shows the LOD-selected form, not the morph weight, so the weight cannot be read out of it at any camera distance.
Patch 1 (13 morphing entries of 83) compared over 4 KiB, disc 0xdf60 against RAM
0x855f60:
bytes differing 354 of 4,096 = 8.6%
contiguous runs 120
longest run 8 bytes
extent +0xc1 through the end of the window
83 positions at 6 bytes each is 498 bytes, and only 13 of 83 vertices morph, so if morphing rewrote position fields alone the differing bytes would be a 13/83 slice of a 498-byte array -- a couple of dozen bytes in one contiguous region. Instead 354 bytes differ, spread over 120 short runs across the whole window.
So the loader is not patching positions in place. It regenerates the VU packet stream for the current morph state, which on this hardware is what morph actually is -- VU1 GIF packets, not a CPU-side vertex array.
Consequence for verification. The plan of "map RAM vertices to disc indices and solve for the weight" does not work against this memory image: the positions are inside regenerated packets, so there is no stable per-vertex correspondence to read a weight out of. Verifying the morph weight against the original needs the camera distance at the savestate so the weight can be computed from the derivation and compared with the rendered result, rather than read back out of RAM.
Along the way, two population figures worth having: 833 of 833 patches parse, carrying 43,613 vertex-info entries, and 499 of 833 patches have at least one morphing entry -- patch 0, the first record, is base-only with none.