Range measured: level 0, 16047040..16737344, the 690,304 bytes between the
last shrub class's body and the constant trailer. Nothing outside that range
is read.
Method: reading the bytes at +0x20 as u32 shows ten consecutive entries
whose low halves increase by a constant 0x94 (148), followed by a zero. The
high half is 0xf000 for the first nine and 0x0a40 for the tenth, so the
table is ten entries and ends at +0x48, absolute 16047112.
What the entries mean, what 148 refers to, and why there are ten are all
unestablished. Ten matches no count already known for this level -- 238
moby classes, 74 tie, 7 shrub, 93 tfrag textures -- so it is not yet tied
to anything else in the lump.
Recording it as a lead rather than a finding. The stride is a real
measurement on a bounded range, but a ten-entry table with an unexplained
stride is exactly the shape that looks like a structure while being
something else, and the rule in AGENTS.md is that a pattern gets looked at
before it gets named.