Reaper's Sky 1.2.1: +ClientSort (+Cloth Config), +MoreCulling (client); server manifest 92
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# Reaper's Sky
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A curated Minecraft modpack about airships, exploration, and tech progression.
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**Minecraft 1.21.1 / NeoForge 21.1.248** — 107 mods.
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**Minecraft 1.21.1 / NeoForge 21.1.248** — 110 mods.
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## Install (Prism Launcher) — one link
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@@ -10,7 +10,7 @@ If you don't have it yet, grab the latest **Prism Launcher** here:
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1. Open Prism Launcher → **Add Instance → Import from ZIP**.
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2. Paste the raw URL to the `.mrpack` file in this repository
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(e.g. `https://git.reaperofveriod.nl/ReaperOfVeriod/Reaper-s-Sky/raw/branch/main/ReapersSky-1.2.0.mrpack`).
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(e.g. `https://git.reaperofveriod.nl/ReaperOfVeriod/Reaper-s-Sky/raw/branch/main/ReapersSky-1.2.1.mrpack`).
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3. Import. Prism downloads all mods, applies configs/shaders/resource pack, and sets the instance up automatically.
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4. (First launch) Allocate 8 GB RAM in **Settings → Java → Memory**. Requires Java 21.
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5. The multiplayer server `reaperofveriod.nl` is pre-listed — just hit **Multiplayer** and join.
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## Server install (Debian 13) — one link
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Run this on the server box (sudo/root; needs internet). It installs Java 21,
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NeoForge 21.1.248, all 90 server-side mods (sha1-verified), and writes
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NeoForge 21.1.248, all 92 server-side mods (sha1-verified), and writes
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`eula.txt` + `server.properties` + an 8 GB `run.sh`:
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```sh
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@@ -189,6 +189,7 @@ manual options and troubleshooting.
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| JEI 19.44.0.403 | Recipe viewer |
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| appleskin 3.0.9 | Food/hunger HUD |
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| MouseTweaks 2.26.1 | Inventory mouse controls |
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| ClientSort 2.2.2 | One-click sort buttons in inventories & chests |
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| Controlling 19.0.5 | Searchable keybinds (Searchables 1.0.2) |
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| Jade 15.10.6 | "What am I looking at" HUD |
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| balm 21.0.65 | Cross-loader library |
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| Mod | Notes |
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|-----|-------|
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| Sodium 0.8.12 | Rendering performance |
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| MoreCulling 1.0.9 | Culls leaf & other block faces (Cloth Config 15.0.140) |
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| lithium 0.15.4 | Game logic performance |
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| ferritecore 7.0.3 | Memory optimization |
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| ImmediatelyFast 1.6.12 | Faster rendering |
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