V1.0
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/* 0x0023B670: play a movie (src/game/movie/movie.c): (sector, size, buffer,
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* player state, language). The Sony sample player it runs (IPU, threads,
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* SPU, uncached buffers) is replaced by the host's MPEG-2 player
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* (host/src/movie/player.c); the language picks the movie's sound track. */
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#include "common.h"
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int uya_movie_play_track(u32 lsn, u32 bytes, int track);
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s32 func_0023B670(s32 sector, s32 size, s32 buf, s32 state, s32 lang)
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{
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(void)buf; (void)state;
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u32 bytes = (u32)size < 0x40000u ? (u32)size * 2048u : (u32)size; /* the table gives sectors */
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uya_movie_play_track((u32)sector, bytes, lang);
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return 0;
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}
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