Commit Graph
6 Commits
Author SHA1 Message Date
ReaperOfVeriod aa2b14ad66 The shrub mesh geometry is in the class blob after all
The open question from the shrub decode was where the mesh lives: the blob
looked like header, palette and optional billboard, with the 333 classes
without a billboard having nothing to draw. Answering it took the running
game, not the disc.

Diffing a loaded shrub class against its disc bytes in the live PCSX2 (level
1, class 1) shows what the loader rewrites: a table at +0x40 of (offset,
size) pairs, whose offsets are span-relative on disc and absolute in RAM with
the sizes unchanged -- all 21 entries matching offset for offset and size for
size -- plus a relocated palette pointer at +0x2c and a pointer at +0x18,
zero on disc, that asserts the parser enforces.

So the blob is header, packet table, packets, [billboard], palette: the mesh
was here the whole time. Why it was missed is the part worth recording --
data_offset points at the END of the span, so reading the body as
data_offset..span_end accounts for the last few hundred bytes and leaves the
20 KB in front of it unexamined. A correct bound and a body small enough to
look plausible are together enough to hide a region.

Range measured: every shrub span on the disc, 358 over 24 levels, each bounded
by its successor class or the located chunk container.

Method: read count at +0x28, then the entries at +0x40, and require them to
tile -- the first packet at align16(0x40 + count*8), every entry exactly size
past the previous, and the last ending at the palette, or 0x40 short of it on
the 25 spans that carry a billboard.

Result: 358 of 358 tile exactly, holding 2,239 packets. That is what pins the
field meanings: count is the packet count (1..55 on the disc), data_offset is
the palette's offset, and the earlier "the body is not sized by count" note
was true for a reason nobody had understood -- the count sizes the packets.

Shrub::packets() exposes them and returns None rather than a partial list
when a table does not tile. Still open: the packet contents (a VIF reading was
already retracted once, so this needs a control rather than a pattern match),
and the 0x20-byte records the loader points at from +0x18.
2026-10-12 02:02:01 +02:00
ReaperOfVeriod 2c7555fe16 Decode the shrub class blob: a 24-normal palette and a billboard record
The shrub body's payload encoding was the open question after the span-bound
work, and it answered itself once the R&C1 reference was in view: R&C1's shrub
class header keeps the field offsets R&C2 shows (o_class at 0x24, a count at
0x28, the data offset at 0x2c), which says which bytes to look at, and the disc
says what they hold.

Range measured: all 358 shrub class spans over the 24 levels that have them,
each bounded by its successor class or the located chunk container. Nothing
outside the spans is read.

Result. The body is a palette of 24 unit-length s16 normals -- s16 x, y, z and
a zero pad word per 8-byte record -- followed by all-zero padding records.
Three independent measurements, each of which fails for any other reading:

- all 8,592 live entries have squared length within 65,535 of 32767^2, and
  the bound is tight (the largest observed deviation is exactly 65,535). That
  is 32768^2 - 32767^2, which is what a unit vector scaled by 32768 produces
  when an axis-aligned normal quantises to -32768 and the positive axis clamps
  to 32767; components run the full s16 range and 1,765 entries are
  axis-aligned. A random s16 triple is off by about a billion, so one entry in
  fifteen thousand would pass by chance: all 8,592 pass.
- the padding records are always at index 24 or later and always all zero,
  never a live entry. That is what separates the palette from geometry, and it
  is the observation the three earlier stride-fitting attempts were missing.
- 17 classes carry a palette of 24 identical (0, 0, 1) entries. A position or
  index table cannot produce that; a normal palette for a flat-facing class
  must.

The header decodes as: sphere at +0x00 (centre + radius, radius positive on
all 358 spans, 1.72..41.57), size at +0x10, mode_bits and scratch at +0x14,
a zero word at +0x18, the billboard offset at +0x1c, and scale at +0x20. The
parser asserts the two invariants that hold without exception (scratch and the
reserved word are zero on all 358) plus a positive radius and scale, and
reports mode_bits rather than asserting it: it is 4 on 16 of the 358 spans.

The billboard offset is the strongest self-identification after o_class
because it is confirmed from a second file: it is non-zero on exactly the 25
classes whose core-index entry carries billboard texture fields, pairing
correctly both ways. At the offset sits R&C1's ShrubBillboard shape, register
block and all -- fade_distance, then TEX1_1 (K -233..-168, MMIN 4, address
0x14), TEX0_1 (index 1..4, address 0x06) and MIPTBP1_1 (address 0x34), all
three register addresses checked in the disc test.

Two corrections this produces, both recorded in docs/plan/level-assets.md
because the old readings were confidently wrong rather than merely
unverified:

- "reserved is 0 or a denormal" had the two u16 halves the wrong way round:
  the 16 non-zero spans are mode_bits = 4 with scratch = 0. As an f32 the word
  is still a denormal, so the PS2 reads zero either way -- but the field is a
  flag word, not a magnitude, which is exactly the FPU point worth making.
- "bounds" was tested as a min.xyz/max.xyz box, which holds on only 146 of
  358 spans, and the field was left unnamed as a result. It is a bounding
  sphere: the fourth float is positive on all 358 spans and the centres
  cluster near the class origin. The 146/358 figure was a property of the
  wrong question.

Still open: the three floats in the billboard record (they repeat
byte-identically across levels -- 16 distinct triples among 25 records, one on
four classes across levels 1, 4, 12 and 21 -- so they are shared art data
rather than dimensions), size, mode_bits, count, and where the shrub mesh
geometry lives. R&C1 puts the mesh packets in this blob; R&C2's blob holds
only the palette, so the 333 classes without a billboard must draw meshes from
somewhere else.
2026-10-11 13:33:37 +02:00
ReaperOfVeriod ccea53807a Resolve the shrub region bound: the chunk container closes it
The shrub region's end was the last unlocated bound in core_data. It was not
in the core index, and unlike moby->tie it had no successor boundary to chain
against, so the last shrub class in every level ran out to the lump's end and
the aggregates over it (the "3.5M records / 28MB of shrub body") were
artifacts of that oversized span.

Range measured: for each level, from the last shrub class's geometry offset to
the constant trailer. Nothing outside that range is read.

Method: scan forward from the last shrub class for the pair (a) the constant
two bytes f6 7c sitting immediately in front of (b) a chunk signature -- a
16-byte header ending 0xff, ten zero bytes, then four or more 0xf0-tagged
offsets. The two halves are each weak alone, and the halves are measured
separately: the marker pair occurs 25 to 103 times in a 5 to 17 MB lump, so
matching it alone picks dozens of wrong offsets; the chunk shape matches
random data often enough to need four tagged offsets before it is believed.

Result: on all 27 levels the marker sits exactly two bytes before the first
chunk header, and the two parts of the signature are never found apart. No
chunk signature occurs inside any last shrub body, on any level. The three
levels without shrub (10, 25, 26) carry the same marker before the container
that closes tie instead, which is what makes the locator a property of the
region rather than a shrub rule.

Consequences:

- All 358 shrub class bodies are bounded and are whole 8-byte records. That
  was not assertable while the last class in each level ran to the lump's end,
  and it is the check the boundary earns its keep for.
- 9,600 records in total, against the 8,938 previously measurable in
  successor-bounded spans; 662 of them sit in the 24 last-class bodies. The
  shrub region totals 2,033,776 bytes across the 24 levels that have one.
- The chunk container is 25,775,850 bytes across 27 levels (1,236 chunks,
  22,562 records). The container measurements were previously taken over "the
  900,000 bytes before the trailer", a window that did not align to its real
  extent: on level 0 it is 690,302 bytes, and 27 of 1,123 chunks were
  truncated at that invented edge. chunk_containers_resolve_on_every_level now
  reads the region from core_layout instead of measuring backwards from the
  end of the lump.

core_layout takes core_data now: the container's start is the one bound that
cannot be derived from the index. It gains the chunks region, so every byte of
level-specific core_data belongs to a named region. Where the signature is not
found the end stays None -- the region is left visible rather than clamped to
the tail.

Still open: the marker's meaning (constant across 27 levels, at exactly this
position, unnamed) and the shrub body payload's encoding.
2026-10-11 06:20:48 +02:00
ReaperOfVeriod 69b81af3b2 Expose the shrub body as 8-byte records, bounded per class
Turns the differential finding into code. Each shrub body record is 6
varying bytes plus 2 constant ones; body_records() hands them back raw and
body_is_well_formed() checks the trailing pair.

ShrubHeader::region now takes an explicit span_end. It has to: without it
the data slice runs to the end of the lump, so the last class in each level
absorbs whatever follows shrub and a per-class check ends up measuring its
neighbours. That is the same unbounded-span mistake as before, caught this
time by a failing assertion rather than by reading the docs afterwards.

The disc test asserts well-formedness only for the 334 of 358 classes whose
span ends at the next class. The last class in each level has no successor,
so its span contains the 690 KB region after shrub and its body is not
wholly records -- that is the open question, and asserting either way would
be wrong. Shrub::span_end_is_a_successor records which case a span is.

Records are summed only across bounded bodies. Summing the last class too
reproduces the "3.5 million records" figure retracted two commits ago, to
within rounding -- which is a useful check on how easy that mistake is to
repeat by accident.

8,938 records across the 334 bounded bodies; 16 denormal reserved words;
358 headers naming their own class.
2026-10-11 03:26:06 +02:00
ReaperOfVeriod 517f0b63fa Read the shrub header floats, including a denormal the PS2 flushes
Extended the shrub header past the two self-identifying words. The first
four words are floats -- finite on all 358 spans -- though they do not
behave like a min/max bounding box, which orders correctly on only 146 of
358, so they are recorded as bounds rather than named. The word at +0x10
is positive everywhere, 3.0 to 20.0, exactly 5.0 on 281 of them.

The word at +0x14 is the interesting one. It is zero on 342 spans and the
bit pattern 04000000 on the other 16, which is a denormal of about 2.8e-45.
The Emotion Engine has no denormals, so hardware reads all 358 as zero.

That is only the second reading. My probe reported the field as 0.000
everywhere because it printed to three decimals, and the test caught it:
level 7 class 7 fails a strict zero check. The lesson is that "exact" in
a measurement means exact in the measured precision -- rounding in the
output made a real distinction invisible.

It also matches AGENTS.md on modelling the FPU rather than correcting it:
this field looks like noise on disc and is a constant to the machine that
reads it, and the parser accepts either rather than picking one.

The shrub body past +0x2c is still not decoded.
2026-10-11 02:41:34 +02:00
ReaperOfVeriod 7107f395d0 Parse the shrub class header
Shrub is the third class-geometry family and is not the moby one: all 358
spans on the disc have a leading word of 0 or one too large to index a
table into, so none contain a moby-style part table. The rule that holds
for 43,467 of 43,467 moby parts holds for zero of them.

Two header fields do self-identify, exactly, on all 358 spans: +0x24 equals
the owning class entry's own o_class, and +0x2c is a data offset landing
inside the span. Both are checked rather than merely reported -- a span
naming the wrong class is a different thing, and quietly returning the
mismatched value would hide that.

The body past +0x2c is not decoded. It tiles at no stride consistent with
the count at +0x28 (tails of 240, 240, 192 and 224 bytes against counts of
5, 6, 5 and 3), and the header's leading bytes are packed rather than
float even though +0x10 lands exactly on 5.0f on 281 of 358 spans.

Shrub class entries are 0x30 bytes rather than 0x20, because they carry
billboard texture fields the other two tables lack; the parser records that
so the stride is not re-derived.
2026-10-11 02:38:35 +02:00