Reaper's Sky

A curated Minecraft modpack about airships, exploration, and tech progression. Minecraft 1.21.1 / NeoForge 21.1.248 — 107 mods.

If you don't have it yet, grab the latest Prism Launcher here: Prism Launcher download

  1. Open Prism Launcher → Add Instance → Import from ZIP.
  2. Paste the raw URL to the .mrpack file in this repository (e.g. https://git.reaperofveriod.nl/ReaperOfVeriod/Reaper-s-Sky/raw/branch/main/ReapersSky-1.2.0.mrpack).
  3. Import. Prism downloads all mods, applies configs/shaders/resource pack, and sets the instance up automatically.
  4. (First launch) Allocate 8 GB RAM in Settings → Java → Memory. Requires Java 21.
  5. The multiplayer server reaperofveriod.nl is pre-listed — just hit Multiplayer and join.

Run this on the server box (sudo/root; needs internet). It installs Java 21, NeoForge 21.1.248, all 90 server-side mods (sha1-verified), and writes eula.txt + server.properties + an 8 GB run.sh:

curl -sSL https://git.reaperofveriod.nl/ReaperOfVeriod/Reaper-s-Sky/raw/branch/main/server/install.sh | sh

Then start it (keep it running with tmux/screen):

tmux new -s mc
cd ~/reaper-sky-server && ./run.sh

The world generates on first boot — wait for Done (...) and join at reaperofveriod.nl. Full details in server/README.md.

Updating the server's mods (maintainers)

After adding/removing mods in the Prism instance Reaper's Sky - dev, push them to the live server with one command from the repo root:

python3 server/build_mods.py --push

It regenerates server/mods.json, uploads it, then on the server: stop → sync mods (prune stale + download new, sha1-verified) → start, and waits until the log shows Done (...). No git commit needed first. See server/README.md for details, manual options and troubleshooting.

What's inside

Core — Create + Aeronautics foundation
Mod Notes
Create 6.0.10 Machines, kinetics & contraptions (bundles Flywheel, Ponder, Registrate)
Create Aeronautics 1.3.1 Player-piloted airships & moving contraptions (bundled build)
Sable 2.0.5 Physics/simulation library behind Aeronautics
kotlinforforge Kotlin runtime for NeoForge
Curios 9.5.1 Wearable accessory slots
geckolib 4.9.2 3D entity animation library
playeranimator 2.0.4 Player animation support
Placebo 9.9.2 Library (required by Apotheosis)
Patchouli 93 In-game guidebook framework
Airships / expansion — Aeronautics addons
Mod Notes
aeroworks 1.4.2 Advanced airship workshop tools
aeronautics-covers 1.0.1 Extra block covers for ships
aeronautics-dyeable-components 1.0.4 Dyeable ship components
aeronautics-gadgets-and-gizmos 1.1.3 More airship gadgets
aeronautics-portable-engine-liquid-fuel 2.0.0 Liquid-fuel portable engines
aeronautics-propeller-blur 1.0a Propeller blur effect
create-simulated-thrusters 1.0.1 Simulated thruster blocks
create-the-air-war 4.67 Aerial combat / air war content
deployer 0.1.2 Extra deployer behaviours
simulated-gauges 1.1.0 Gauges for simulated systems
jade-sable-compat 1.3.0 Jade HUD compat for Sable
aero-shadow-fix 2.1.0 Fixes shader ghosting (balloon)
Tech — Create expansion
Mod Notes
railways 0.3.0-beta.2 Trains & rail transport
create-new-age 1.2.0 Nuclear / advanced power
createbigcannons 5.11.7 Cannons & artillery
createdieselgenerators 1.3.15 Diesel generators
copycats 3.0.6 Copycat block variants
create_connected 1.3.2 Connected textures & bridges
Design-n-Decor 2.2b Decorative blocks
create_jetpack 5.2.1 Jetpacks
cable_facades 2.1.3 Hide cables/trains under facades
ritchiesprojectilelib 2.1.2 Projectile library (createbigcannons)
Pipez 1.2.31 Item/fluid/energy/gas pipes
Create Slice & Dice 4.3.3 Cooking automation (slicer & sprinkler)
Create: Easy Stone Generators 1.2.5 Passive stone/cobble generation on Create
Create Contraption Terminals 1.4.0 Access Tom's Storage / inventories from contraptions
Storage — Sophisticated set + Tom's
Mod Notes
Sophisticated Core 1.4.89 Library for the Sophisticated mods
Sophisticated Storage 1.5.91 Tiered, upgradeable storage barrels/chests
Sophisticated Backpacks 3.25.78 Upgradeable wearable backpacks
Sophisticated Storage Create Integration 0.1.21 Sophisticated Storage on Create contraptions
Sophisticated Backpacks Create Integration 0.1.8 Sophisticated Backpacks on Create contraptions
Tom's Simple Storage 2.4.1 Simple linked storage network
Sophisticated Backpacks: Ars Compat 0.3.0 Source/Sourcelink & repair upgrades (LuminaCherry, CF)
Magic
Mod Notes
Iron's Spells 'n Spellbooks 3.16.3 Spell-casting (uses irons_lib 2.1.0)
Ars Nouveau 5.13.0 Glyph-based spellcrafting & familiars
Create: Ars Nouveau Compat 1.1 Create ↔ Ars Nouveau bridging (Create: Compat Core 1.0)
Sophisticated Backpacks: Ars Compat 0.3.0 Ars Source upgrades for backpacks
Building — Macaw's set + Chisel + Supplementaries
Mod Notes
Chisel Reborn 2.0.1 Chisel tool & hundreds of block variants
Supplementaries 3.9.1 Building & functional variety (uses Moonlight 3.4.1)
Architect's Palette 1.4.0-beta.5 New block palette
Macaw's Doors 1.1.5 Custom doors
Macaw's Fences & Walls 1.2.1 Fences, walls & hedges
Macaw's Windows 2.4.2 Windows & shutters
Macaw's Bridges 3.1.2 Rope & suspension bridges
Macaw's Stairs 1.0.2 Stair variants
Macaw's Trapdoors 1.1.5 Trapdoor variants
Macaw's Furniture 3.4.1 Furniture & seating
Macaw's Lights & Lamps 1.1.5 Lamps & chandeliers
Macaw's Paths & Pavings 1.1.1 Paths & pavement
Macaw's Paintings 1.1.0 New paintings
Exploration
Mod Notes
Terralith 2.6.2 95+ new biomes (via lithostitched 1.8.0)
YUNG's Better Strongholds 5.1.3 Overhauled strongholds
YUNG's Better Desert Temples 4.1.5 Overhauled desert temples
YUNG's Better Dungeons 5.1.4 Overhauled dungeons
YungsApi 5.1.7 Library for the YUNG's mods
Explorer's Compass 3.4.0 Find structures
Nature's Compass 3.4.0 Find biomes
Xaero's Minimap 26.4.2 Minimap
Xaero's World Map 1.44.2 Full world map
waystones 21.1.41 Teleport waypoints
Survival / QoL
Mod Notes
Apotheosis 8.7.0 Affixes & enchanting (Placebo, Apothic Attributes 2.10.1, Apothic Enchanting 1.6.1, Apothic Spawners 1.4.0)
Gravestone 1.0.40 Places a gravestone with your items on death (JamLib 1.3.6)
Right Click Harvest 4.6.1 Harvest crops by right-clicking
carry-on 2.2.6 Carry chests & mobs
JEI 19.44.0.403 Recipe viewer
appleskin 3.0.9 Food/hunger HUD
MouseTweaks 2.26.1 Inventory mouse controls
Controlling 19.0.5 Searchable keybinds (Searchables 1.0.2)
Jade 15.10.6 "What am I looking at" HUD
balm 21.0.65 Cross-loader library
Food — Farmer's Delight expansion + Create
Mod Notes
Farmer's Delight 1.3.3 Cooking & farming (foundation)
Expanded Delight 0.1.4 More crops, snacks & recipes
End's Delight 2.6.1 End-themed food & cooking
Create: Confectionery 1.1.3.b Chocolate & sweets made on Create machinery
Performance
Mod Notes
Sodium 0.8.12 Rendering performance
lithium 0.15.4 Game logic performance
ferritecore 7.0.3 Memory optimization
ImmediatelyFast 1.6.12 Faster rendering
entityculling 1.10.5 Cull off-screen entities
dynamic-fps 3.11.4 Auto-lower FPS when unfocused
modernfix 5.27.20 Boot & memory fixes
Clumps 19.0.0.1 Group XP orbs
spark 1.10.124 Profiler
Visuals
Mod Notes
Iris 1.8.14-beta.1 Shader loader
EuphoriaPatcher 1.9.3 Patches Complementary shaders
iris-flywheel-compat 2.3.1 Iris + Flywheel backend compat
3D Skin Layers 1.11.2 3D player/mob skins
Fresh Animations 1.10.4 Animated mobs (resource pack — enable in-game)
Complementary Reimagined r5.8.1 Shaderpack (Euphoria-patched, included)

Key config already applied

  • Flywheel backend forced to flywheel:indirect — fixes the Create throttle-lever "ghost image" artifact under Iris shaders.
  • aero-shadow-fix bundled — fixes the white balloon ghost.
  • Iris is preset to load the included Complementary Reimagined shaderpack.
  • irisflw replaceCheckerboardTexture = true for correct textures under shaders.

After import

  • Enable Fresh Animations in Options → Resource Packs (ships alongside 3D Skin Layers).
  • If shaders look off, verify the Complementary pack is active in Options → Video Settings → Shader Packs.

Rebuilding the pack (maintainers)

python3 build_mrpack.py regenerates the .mrpack from the dedicated "Reaper's Sky - dev" instance at ~/.local/share/PrismLauncher/instances/Reaper's Sky - dev/.minecraft. Set INSTANCE (and OVERRIDES) at the top of the script to point at a different instance.

Known limitations

  • Create Aeronautics has known visual issues under Iris; the bundled config/mods resolve the most visible ones (balloon + throttle lever). Occasional artifacts on animated Create instances may still appear.
  • Shader uniform warnings in the log (_flw_cullData, flw_frustumPlanes) from Veil are cosmetic and do not affect rendering on the indirect backend.
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